Posts Tagged ‘The Elder Scrolls V: Skyrim’

Skyrumour: Dragonmounts, Morrowind Locales?

By Alec Meer on October 16th, 2012.

Saddle up, cuddles

Look at you, hackers. Rummaging through Skyrim’s files and turning up references to what might – but only might – be the game’s next and perhaps most ambitious DLC. If the details revealed and shared hold weight, the next pack could be called Dragonborn, and could include FLYING ON THE BACK OF DRAGONS plus new locations that fall tantalisingly close to the hallowed province of Morrowind on the atlas of Tamriel.
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Skyrim’s Hearthfire Gets Cosy On PC

By Jim Rossignol on October 5th, 2012.


Bethesda send word that the latest Skyrim DLC, Hearthfire, arrives on PC today, after its pointless period of exclusivity on whichever console it was. It costs $5. The DLC will enable Skyrimfolk to build their own home – rather than simply buying an existing one – and then furnish it with “an armory, alchemy laboratory, stable, garden” and, as I understand it, adopted children. There’s some more craft stuff in there, too, with workbenches for the fashioning of things from wood and clay. Despite this healthy-sounding shopping list I understand that’s not particularly in-depth, so don’t expect The Sims with cat people.

The trailer lurks below.
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The Tamriel Deal: Morrowind Overhaul 3 Is Out

By Alec Meer on October 1st, 2012.

I went to an arboretum last weekend. It was very nice. That's my story.

Remember Morrowind Overhaul 3.0, the mega-graphical mod intended to make the bestest of the Elder Scrolls bester still? Of course you don’t, because of all those drugs you took when you were young. That’s why you can never go into politics. That and all the embezzling you did.

Look, Mister/Mrs/Ms Short-Term Memory Loss, here’s the last time we posted about it, so go read that, watch the trailer and remind yourself, then you can report back and be given your download link for the mod, which is now out at last.
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A People’s History Of The FPS, Part 3: The Postmod

By Robert Yang on September 21st, 2012.


“A People’s History” is a three part essay series that argues for a long-standing but suppressed tradition of non-industry involvement in the first person genre. This is part three. [Part one. Part two.]
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Do It Yourself In Skyrim Hearthfire

By Alec Meer on August 28th, 2012.

Here’s official news on the second Skyrim expansion, Hearthfire. The hook here is that you get to build yourself a home from the ground up, which involves finding yourself a patch of land then building and expanding a building appropriate to your tastes/budget upon it. It’s the Sims in dragon-addled Scandinavia, essentially. Apparently you can also adopt children, but hopefully not by abducting them from happy NPC families.Take a look below.
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Wot I Think: Skyrim Dawnguard

By Alec Meer on August 8th, 2012.

No, you can't take his skirt off

After a couple of months spent kneeling at the altar of Microsoft exclusivity, Skyrim’s first expansion Dawnguard has made its expensive way to the admirably-supported PC version. It brings vampires and it brings vampire hunters – but will it bring the game-changing of Bloodmoon or the deflation of Shivering Isles? Gaze into my proud undead eyes, human cattle, and allow me to seduce you into reading on.
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The Youngest Scroll – Skyrim: Dawnguard Out On PC Now

By Alec Meer on August 2nd, 2012.

Bethesda are saying (at QuakeCon) that Dawnguard PC is out at last right now, but I can’t get it come up on Steam just yet. But oh well, I’m sure it’s either a caching thing or it’ll be there any moment – me, I’ve just got to postpostpost and then sleepsleepsleep. Here’s the official word though. I’m hearing it’s $20 for the long-awaited, Vampire-centric Skyrim add-on. Now I’m off to clean my teeth. Good luck, enjoy, and see you tomorrow.

Update: and here it is on Steam to buy now. $20/£14 to you, sir or madam. That is not cheap as DLC goes, and the reviews were mixed, but I’ve not played it yet so don’t look to me for answers. Unless they’re about cats or Transformers, anyway.

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Bethesda Says Dawnguard “Not Announced” For PC

By Jim Rossignol on July 27th, 2012.


That’s not to say that it’s not coming out, just that there’s no announcement, and that we should therefore not expect its imminent release – which was something we wondered about with the advent of the recent patch. Pete Hines, who tweeted the news of the non-announcement, followed up by saying “I was simply stating that expecting/demanding something today is unfounded. Not that news is never coming.” SO MAYBE IT WILL BE ANNOUNCED. IT’S ANYONE’S GUESS.

Oh well, anyway, that’s a shame. We’d just imagined it had been announced. I’m going to pass the time waiting for announcement by installing one bajillion mods from Skyrim’s Steam Workshop and seeing what happens. Crabs wearing monocles, probably.

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Skyrim Patched Anew, But Whither Dawnguard PC?

By Alec Meer on July 24th, 2012.

I still haven't finished the main quest, actually

It’s odd to look back to the many frustrations of Skyrim’s launch, all those PC-specific oversights and technical flaws that drove us spare, and how so many (but not all, I know – modding the UI is still all but vital, for instance) of them have since been addressed. New textures, 2GB RAM cap lifted, sound quality bug sorted, mounted combat added… What seemed to be a fairly perfunctory PC version has been nurtured to fuller health in the days since launch, and that continues with patch 1.7, now in beta on Steam. There isn’t much in the way of big revelations, but “General memory and stability optimizations” is the kind of thing that’s always good to hear. I wish someone would optimise my stability.
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Fight In The Shade: Skyrim’s Dawnguard Trailer

By Adam Smith on May 31st, 2012.

When Skyrim’s Dawnguard DLC was announced, we were worried it might end up just being a pair of equippable contact lenses. A new prE3 trailer shows that it’s actually some manner of major expansion with attempts to blot out the sun being made and all sorts. What seems clear is that players will be faced with a choice; do you wish to live in a graveyard and eat people, all supernatural-like, or would you rather have a pair of equippable contact lenses? See for yourself.

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Horse Amore: Next Skyrim Update Adds Mounted Combat

By Nathan Grayson on May 25th, 2012.

Horse Ro Dah.
I have ridden horses before. They’re swift, terrifying creatures, and while I attempted to maintain a dignified posture befitting of my stature as Someone Who’s Technically From Texas, it was pretty obvious that I was mostly hanging on for dear life. Apparently, though, in addition to the ability to fell dragons with the gentlest of whispers, the Dragonborn will soon be capable of fighting from the back of a horse. Like, without careening off its back in a blur of blood, bones, and white hot terror. That, I believe, is the mark of a true hero.

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Wait, That’s It? Skyrim’s First DLC Sort Of Revealed

By Nathan Grayson on May 1st, 2012.

I'm really, really hoping that eye lasers are somehow involved.
I’ve always been a fan of the gag where a TV show or what have you spends ages building to something, only to air an absurdly quick segment and then roll the credits at blink-and-you’ll-miss-them-and-now-my-TV’s-a-time-space-vortex speed. I see what they’re doing there, even when I can’t physically see what they doing there. With Skyrim’s Dawnguard DLC, though, I think Bethesda just created the game announcement equivalent. After weeks of rumor-mongering, hinting, and teasing, the developer announced… an announcement. We now have a name, that dashingly glowy-eyed face, and an assurance that it’s “coming this summer to Xbox 360″ (which means one month after that for everyone else) and we can look forward to “more details at E3.”

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Build Your Own Skyrim, Part 3: Let’s Have Fun

By Craig Pearson on March 24th, 2012.

Good day, fine sir.
Previously: Part One and Two of our Skyrim modding guide.

My other posts sort of circle-strafe around the crazier ideas that modders have had with Skyrim. Instead we very calmly patched a few holes, and then we respectfully accepted their help to rework the world a bit. It’s taken me a while to have the courage to look at those majestic mountains, curls of cloud hanging off like cotton on the breeze, and say to myself: we need some My Little Pony weapons. I am sorry, Bethesda. Some of the things here are silly, but I can’t help myself. You’ve made such a serious world that, well, there needs to be some fun. Now it’s not going to be a pile of garish nonsense, although one or two will be a bit odd. I’m really just looking at mods that make the world or playing in it a bit more interesting and fun. This collection in a little bit different: fun is not a theme that’s easily quantified, and as such they’re somewhat all over the place and a bit more personalised.
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