Posts Tagged ‘The Farm 51’

First-Person Oddity: Get Even

By Adam Smith on January 9th, 2014.

Get Even (link to Facebook page) is an upcoming FPS from some of the folks behind Painkiller, whose new studio created NecroVision and Deadfall Adventures. If you were to watch the trailer, you’d probably be able to guess that the men in camouflage clobber have been shooting one another but other than that, the game could be about anything. Examining the textures of dilapidated buildings, perhaps, or hunting for kidnapped torture victims in the dark. It’s a shame that the video is a pile of bobbins because the game has a couple of interesting ideas. The developers are claiming that ‘large-scale real-world’ scanning allows the creation of photorealistic graphics and I’m not sure if that means I didn’t just watch a live action trailer. What do you reckon?

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The Quatermain Man: Deadfall Adventures

By Adam Smith on September 30th, 2013.

Would you like to see a cinematic trailer for Deadfall Adventures? The voiceover spouts a lot of vaguely mystical gubbins about the end of all things, from men to mountains, but then decides against that philosophy by adding that everything is actually just asleep. That’s as good an excuse as I’ve ever heard for the introduction of a reanimated, fire-eyed mummy and that’s precisely the sort of blighter that James Quatermain will be up against as he raids tombs and punches mythology in the face. The trailer may not tell us much but it did serve to remind me that the game exists, following a delay earlier this year. And there’s a speedy time lapse of a withering corpse!

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Deadfall Adventures Slips To Sept, Announces Co-Op

By John Walker on June 13th, 2013.

I do love it when a press release attempts to sell a slip as a piece of news. Deadfall Adventures’ release date was so very much set for July 30th that its own website still hasn’t shaken the belief. Today it announces it’s “confirmed for September 27th release”. Phew, confirmed! Anyway, that peculiarly needless griping aside, the real news is that they’ve announced a co-op mode for the third-person actioner.

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Drake, Rattle And Roll: Deadfall Adventures

By Adam Smith on February 28th, 2013.

If Uncharted were a first-person shooter, with all of its traps, tombs and mythical Nazi magnets intact, it would probably look quite a lot like Deadfall Adventures. The announcement trailer for the game, which was previously announced under a different name, doesn’t show a great deal of action, opting instead for a predictable but slightly confused voiceover, but when the shooting hits the fan in the last few seconds, the development team’s history is more apparent than the pseudo-history they are exploring. Fiery demons are the order of the day, and lots of them too. The Farm 51 is a team founded by former Painkiller developers, who returned to their original hell recently and, before that, planted some more hell in the hell of World War I with NecroVisioN. The trailer is entombed below.

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Wot I Think: Painkiller – Hell And Damnation

By Adam Smith on November 2nd, 2012.

The story is devastating. In the fifth paragraph below I write of my appreciation for the bold allusions to King Lear.

The latest incarnation of Painkiller attempts to avoid the possibility of being weaker than the original game by being the original game, plus its first expansion, all spruced up and ready to party like it’s 2004. A sprucier 2004. But is it a competent copy or something else? I’ve gathered a saucerful of souls and a headful of thoughts. Here they are.

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Take Your Medicine – Painkiller: Hell & Damnation Out Now

By Nathan Grayson on November 1st, 2012.

And in the back, you'll see Ted. He drives the bus!

We live in strange times. Case in point: Painkiller: Hell & Damnation exists. For those keeping score, it’s a shiny new remake of a game that, itself, was basically a return to the twitchy, blink-and-you’ll-be-skewered-by-five-th0usand-rockets shooters of yore. Is it possible to be nostalgic for nostalgia? Because I believe that’s what The Farm 51 and Nordic Games are banking on here. But, as John pointed out, there’s something to be said for frantic skellington-blasting action – even if that thing is “Why do I like this so much?” If that’s the case, your tear-jerking quest of self-discovery begins now, as Hell & Damnation’s officially out. View a very emotionally confusing celebratory trailer after the break.

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Mighty Morphine: Painkiller – Hell And Damnation

By Adam Smith on October 23rd, 2012.

‘Hell and Damnation’ is the kind of exclamation that I imagine might escape the rarely unpursed lips of a country vicar as he stubs his toe on the rector’s boot-scraper when arriving for afternoon tea. Tacked on the end of Painkiller’s colon, it’s probably not intended to sound as quaint as all that but rather to convey the gurgling, catarrh-trembling roar of a heavy metalist. John has already played the opening levels of this remake of the original kill ‘em up, which comes out on Halloween. The Halloween release, so close to Doom 3: BFG Edition, is an altogether correct confluence of events as Painkiller always felt much Doomier than Doom 3. The video below contains loud music and giant boss monsters.

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Hands On – Painkiller: Hell & Damnation

By John Walker on October 11th, 2012.

Painkiller is a game that’s never really been away since it first appeared in 2004. While never actually receiving a formal sequel, there have been four more games since, each from a different developer, and each described as a standalone expansion. Which makes it all the more strange that Painkiller: Hell & Damnation is still not a sequel, but rather a remake. I’ve had my hands on five of the levels.

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Still Killing Pain After All These Years: Painkiller Reboot

By Alec Meer on June 5th, 2012.

He may be tall, but that gun naturally points at groin-level

Back in the old days, when only 12 people read RPS, each and every one of them hated me to the core because I said I didn’t think the original Painkiller was a very good videogame. I wonder what happens when I say that now? I think we can all agree that these long years of expansion packs and expandydandelions haven’t exactly done great favours for ‘the brand’, though. Looks like this may be about to change, as the Nordic Games-published/funded Painkiller: Hell & Damnation has the auspices of a high-budget reboot. Polish (and thus not Nordic, confusingly) devs The Farm 51 perhaps don’t have too much known heritage behind them – Necrovision primarily, although apparently collaborated on The Witcher and Two Worlds II. They’re getting to play with the Unreal 3 engine for this, and if these screenies are legit rather than the shot of the bull this could be a bit of a treat for those who crave high-speed, high-gloss demon-slaying.

Read on for some more pics, and a comment from a man with the best name in the world.
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