Posts Tagged ‘The Flare Path’

The Flare Path: Contends With Congestion

By Tim Stone on November 15th, 2013.

It’s the final lap of the 73BC Nicopolis GP and the crowd are going walnuts. After narrowly avoiding a crashed chariot in lane 4 and the threshing wheel blades of the mad Scythian in lane 6, I whip my knackered nags through an unexpected gap in the frontrunners, and find myself leading by a good pertica. There’s now only one 180-degree turn and a furlong of foam-flecked dust between me and 25,000 denarius. This is it. My team, The Ballista Boys, are about to write themselves into chariot racing history.

Read the rest of this entry »

, , , , .

42 Comments »

Wot I Think: Flashpoint Campaigns: Red Storm

By Tim Stone on November 8th, 2013.

Like Autumn, the forest alchemist, I’ve spent this week splashing hillsides with gold and crimson. In woods, fields and towns the length of West Germany I’ve been tirelessly turning earthy greens into vibrant reds and yellows. Hundreds of hurrying APCs, hastily dug-in MBTs, and hovering helo gunships have flared like frost-startled beech trees as I’ve fought to resist Red Storm’s irresistible red storm. It’s years since I witnessed such wholesale destruction in a tactical wargame, and years since I was so impressed by the rules and mechanisms underpinning hexagonal aggro.

Read the rest of this entry »

, , , , , , .

29 Comments »

The Flare Path: Big Bus, Small Hours

By Tim Stone on November 1st, 2013.

The anticipators are myriad. They mill beside the stops at Rathaus, Spandau scrutinising distant double-deckers, and scowling at timepieces. They sigh, they pace, they ignore precipitation, but most of all they wait. They wait, as they’ve waited this past two years, for the sequel to one of The Five Great Simulations. OMSI 2 is close – so close you can almost hear the trill of its IBIS and smell the liquorice of its exhaust. Read the rest of this entry »

, , .

34 Comments »

The Flare Path: Slye And The Familiar Stone

By Tim Stone on October 25th, 2013.

I’m not a fan of the word ‘venerate’ (It’s too close to ‘enervate’ and ‘venereal’ for my liking) but when it comes to Red Baron, Dynamix’s Great War luft legend, I’m not sure there’s a verb that better describes my feelings. The news that Damon Slye is returning to Flanders, determined to recapture that exquisite balance, that perfect pace, and – fingers crossed – those eloquent chin shrubberies, sent a shiver through my ageing airframe. Hungry for gen, I scrawled some questions on a scrap of wing canvas, wrapped the scrap round a spanner, flew to Eugene, Oregon, and dropped it next to Mad Otter’s mess.*

Read the rest of this entry »

, , , , , .

28 Comments »

The Flare Path: Explains Rumpelstiltsims

By Tim Stone on October 18th, 2013.

Any reasonably competent sim dev can turn heads with a finely modelled Tiger tank, Vulcan bomber, or Schienenzeppelin railcar. It takes a rare talent to do the same with a vehicle so ubiquitous, so achingly ordinary, even a picture of it has the power to… power… to… ZZZ ZZZZ ZZZZ ZZZZ ZZZ ZZZ. Read the rest of this entry »

, , , , , , , , , , .

35 Comments »

The Flare Path: Where Cold Callers Get A Frosty Reception

By Tim Stone on October 11th, 2013.

Peddlers of enchanted swords, bullpup energy weapons, and painfully unimaginative religions don’t tend to linger long on the doorstep of FP Towers. Once they’ve clocked the knuckle tats and knobkerrie, and felt the hot breath of Galland, Wittmann, and Fozziwig on their faces/groins, most scamper away like spooked hares. Quite how Kerberos Productions managed to talk their way into my front parlour and persuade me to interrupt Combat Mission: Market Garden previewing to play Ground Pounders is a mystery up there with “Why, in thirty-odd years of PC wargame design, has no-one produced a decent English Civil War title?” and “Who in the Air Ministry thought the Rotabuggy was a good idea?”. Read the rest of this entry »

, , , , .

19 Comments »

Wot I Think: Command: Modern Air Naval Operations

By Tim Stone on October 4th, 2013.

ACRONYM GLOSSARY (Please memorise before proceeding)

ASW – Anti Submarine Warfare. AEW – Airborne Early Warning. SEAD – Suppression of Enemy Air Defences. DICASS – Directional Command Active Sonobuoy System. SSN – Nuclear-powered submarine. ITWPWT – Innocent Trawler in the Wrong Place at the Wrong Time. CMANOCommand: Modern Air Naval OperationsCHR – Compendious Harpoon Replacement. ESS - Essentially Ship-Shape. DSDDB – Despite Shoal of Disappointing Deficiencies and Bugs. ADPP – And Divisive Price Point. RRDAII – Refreshingly Responsive Devs Already Implementing Improvements. Read the rest of this entry »

, , , , , .

47 Comments »

The Flare Path: Toad Array

By Tim Stone on September 27th, 2013.

Toady in Flare Path: brief thoughts on the latest Matrix Games/Slitherine pricing controversy, Ilya Shevchenko reflects on the DCS WWII Kickstarter campaign, the Foxer is renamed the Fuchser in honour of Steel Beasts 3.0, and ‘today’ and ‘misspelled’ are mispelled. Read the rest of this entry »

, , , , , , , , .

70 Comments »

The Flare Path: Talks To The Bogeymen

By Tim Stone on September 22nd, 2013.

Flare Path would like to apologise for the late running of Friday’s column. The 50-hour delay was caused by signalling problems, leaves on the line, partisan sabotage, and a Lambton Worm-linked tunnel collapse. Anyone seriously inconvenienced should write to The Flare Path Customer Services Dept. c/o Captain Harry ‘Dapper’ Danvers, The Green Lion, Badger Cull Lane, Little Coddling, Wiltshire, requesting a compensation form request form request form. Read the rest of this entry »

, , , , .

37 Comments »

The Flare Path: Does The Hippy Hippy Shako

By Tim Stone on September 13th, 2013.

Why are AGEOD revisiting the American Civil War? Is firing from the Hip as tricky as it looks? What’s the largest animal that could pass through a John Deere 1400 baler and survive? Why is there Marmite on my bannister?* Does beginning yet another Flare Path with a string of questions mean I’m as creatively bankrupt as Nathan “Oh. Oh my.” Grayson? In this week’s Flare Path I intend to answer the questions the other simulation and wargaming columns won’t, can’t, shan’t, daren’t or Robert Plan’t answer.

*Not a euphemism. Read the rest of this entry »

, , , , , .

37 Comments »

The Flare Path: Łódź You Believe It!

By Tim Stone on September 6th, 2013.

According to Flare Path’s contacts in Moscow, Obama’s failure to secure Russian backing for air strikes against the Syrian regime had nothing to do with traditional enmity or Putin’s long-standing relationship with Assad, and everything to do with the US president’s unwillingness to publicly state that A) “Company of Heroes 2 was deeply insulting to the people of the former Soviet Union”,B) Going East’s lack of Kamaz trucks and Russian locations has brought shame on SCS Software and the entire Czech Republic”, and C) “Anyone that fails to back RRG’s WW2 flight sim kickstarter is a massive knob.” Read the rest of this entry »

, , , , , , , , .

38 Comments »