Posts Tagged ‘The Forest’

The Forest: Half An Hour Of John Trying And Failing To Hit Animals With An Axe

Having returned to The Forest last week, I really didn’t want to stop playing. I ended up spending an afternoon I’d booked off as holiday back in front of it, and recorded half an hour or so of that. To share! After spotting a giant sinkhole, and being so excited I had to hit record, it’s safe to say there’s some early disappointment. But then as I keep exploring, there’s lots of new things to discover, and indeed needlessly hit with an axe. You can watch it below.

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The Deforestry Commission: A Return To The Forest

In checking up on the affecting and devastatingly difficult The Long Dark, and the underwhelming Stranded Deep, I ran into the same issue. After many months, I returned to these early access survival sims to find the same silly, easily fixed issues persisted, despite enormous great chunks of new game being added in. Not so with The Forest [official site]. This is a game that, each time I go back, seems to have leapt leagues forward. Although, to be fair, it’s somehow been over a year since I last delved into this part-serene, part-terrifying world. Gosh, it’s good.

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Is Early Access A Good Thing For Players Or Developers?

Early Access games are here to stay, but is that cause for concern or celebration? We gathered to discuss whether early access benefits developers or players in its current state, and how we’d make it better. Along the way, we discussed the best alpha examples, paying for unfinished games, our love of regularly updated mods, Minecraft and the untapped potential of digital stores.

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The Forest Update Adds Sapling Co-Op Multiplayer

Now you don't need to make friends with the slick, naked cannibals.

The Forest hit early access and impressed first Adam and I and then John. Maybe it can now impress us all simultaneously, as the latest update to the island survival game just added co-op multiplayer.

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Survival Games Are Important

In early 2012, a mod for Arma II called DayZ was released. Two-and-a-half years later, its odd mixture of multiplayer, horror, and a need for players to keep themselves fed and watered, has given rise to the survival genre.

Let’s celebrate that genre.

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A Log Book: The Forest Diary Part Two – Sharkrolling

Oh stop being so melodramatic.

My diaried adventures within The Forest began with my foolhardy attempt to build a log cabin. It was hubris. So following a remarkably similar plane crash into a remarkably similar – but slightly different – woodland, I’ve attempted a more modest life of brutal fights, daring cave escapes, and most of all, sharkrolling.

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A Log Book: The Forest Diary Part One

The Forest has been doing really rather well on Steam’s Early Access this year. A survival game with an emphasis on crafting and building, and yet it’s not made out of cubes. In fact, it’s really quite impressively realistic. Apart from, maybe, the mutant horrors. I hope. Oh God, please don’t let those be realistic.

I’ve decided I’m going to master this game. I’m going to be Lord Of The Damned Woods. I’ll document my attempts, in words and video. Here’s the story of my first go.

I got my log cabin. All my life I’ve been waiting for the chance to be stranded in the woods, and have both the resources, and the wherewithal, to build a log cabin. I may have also killed a woman.

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The (New) Forest: First Update Adds Sharks, Better Ponds

Not pictured: the forest.

Is an early access release shit? Not in The Forest. The survival horror survival sim is about building shelter and gathering food to survive against the elements, where one of those elements is “naked slick cannibals”. Even in its first release it’s a fun time, and now there’s a new update coming today which introduces new features (sharks!) plus bug fixes.

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The Lighthouse Customer: The Forest

It takes a village to eat a child.

Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, fighting savages while becoming one in survival-horror crafting game The Forest.

Interesting how priorities can change. Two days ago, my crafting goal was to build a log cabin. Today, I’m more interested in assembling a tower of human body parts. Of course, the day before yesterday — when I was a civilized, practical person pulling myself out of a plane wreck in The Forest — was a long time ago. Things have happened since then. Things. Now, I’m a wild-eyed, blood-spattered maniac, my body half-plastered with lizard skins, tightly gripping a rusty axe and slashing at anything that moves. On the plus side, I only need one more dismembered head to finish today’s crafting project! Whose will it be?
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The RPS Conversation: The Forest Early Access

The Forest is a singleplayer FPS which mixes Rust-like crafting and survival with a setting more visually stunning than you’d think possible from a four-person indie team. It entered early access on Steam last week, and Adam and Graham spent the weekend shivering alone in the rain (and in the game) so they could bring you their impressions.

Graham: I am slick and naked like a fine young cannibal. LET’S DO THIS. Where “THIS” is talk about The Forest, the new survival horror/Minecraft-alike/singleplayer Rust/early access game that came out late last week.

Does an Adam shit himself in The Forest?

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It’s In The Trees: The Forest Lands On Steam Early Access

What a lovely forest! How very plea- OH A MUTANT.

Perhaps it’s time to look at early access releases another way. Don’t become frustrated by games which aren’t yet what we hope they’ll be, find games which right now are something we want. DayZ was once a brisk countryside hike. Star Citizen is still a gorgeous spaceship museum to visit, fleeting perfection for someone who wants nothing more than to gaze at spaceships. And The Forest, well, it’s now on Steam Early Access but has yet to fully round out the survival stuff, so perhaps it’s as close as it’ll ever be to the woodland stroll I crave on a Friday evening.

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Don’t Get Lost Along The Forest Trail(er)

Not shown: naked and angry people attempting to skewer you.

Name a horrible situation you could find yourself in and I’ve almost certainly sat through a Discovery channel recreation of it. Les Stroud, Ray Mears, I just recently rewatched all of Bush Tucker Man. Yup, there’s now nothing I don’t know about watching other people tying to make fire in the bush*. It’s for that reason that I’m intrigued by The Forest, a game about surviving after a crash into an island and using the elements to keep you alive. Plants grow, the tide comes in, and the inhabitants of the island want you dead. To keep them at bay you build traps, which is something I’m incredibly excited about. Super grim trailer is below, and I’d suggest you watch it with a parent or guardian. Preferably both.

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Who Are The Real Monsters In The Forest? (Probably You)

Where's the forest? All I see are trees.

Let’s put words to it: 2013 was the year of the roguelike; 2014 is the year of the survival game. Whether they’re still in alpha or not, this feels like DayZ and Rust’s moment, and there are a dozen games on the horizon hoping to get in on the fun. The Forest is one of them, putting a significantly different singleplayer horror spin on the foraging formula.

In an interview with Eurogamer, with Endnight Games’ creative director Ben Falcone, laid out some details of the game’s story and NPC AI.
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