Posts Tagged ‘The Games Of Christmas 2010’

The Games Of Christmas ’10: Day 24

By RPS on December 24th, 2010.

Twenty four! That's the end.

You’ve already caught a glimpse of what lies behind the final window, haven’t you? You are so naughty. But then again, there was no hiding that particularly cubic outline, was there?

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The Games Of Christmas ’10: Day 23

By RPS on December 23rd, 2010.

23 is a much more interesting number.
We’re all in the gutter, but some of us are looking at the Star Trek.
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The Games Of Christmas’ 10: Day 22

By RPS on December 22nd, 2010.

Twenty two. No one likes that number. Get outta here!

On the twenty-second day of Christmas my true love erased my memory and dumped me into a nightmare hell-place of insanity. That was a fun gift.

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The Games Of Christmas’ 10: Day 21

By RPS on December 21st, 2010.

Twenty ONE! Nearly there!
There are always sequels. Always. But there aren’t many sequels in a year that are as significant as this. What could it be? You already know, don’t you?
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The Games Of Christmas’ 10: Day 20

By RPS on December 20th, 2010.

Twintens!

You’re going to die. And all your little friends too.

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The Games Of Christmas ’10: Day 19

By RPS on December 19th, 2010.

Nineteen!
There’s nothing behind today’s window on the advent calendar. Not a thing. I guess you’ll have to find something else to do with your Saturday, eh? Perhaps you could pick up one of those home beer-making kits. It’s only that you can’t read about one of our games of the year behind this window, because there’s nothing there.
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The Games Of Christmas ’10: Day 18

By Nursey on December 18th, 2010.

Oh, Hello. Sorry to barge into your young men’s website like this, but… you have girls here? Oh, how charming. Times do change. Oh, deary me. Anyway – I’m John Walker’s nurse, and the only way I could get him to lie down was to promise that I’d transcribe everything he said in his delirious state and put it on the Internet. Oh, I’m blogging? Oh my! What would Mavis say if she saw me now? Anyway! He tells me that the eighteenth game of Christmas is…
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The Games Of Christmas ’10: Day 17

By RPS on December 17th, 2010.

RPS has a plan. This plan will lead us to ULTIMATE TRIUMPH. If we take even a single misstep, however, all is doomed. We must be pure. We must be vigilant. We must behave.

Prepare for descent. Open the seventeenth window, and to victory!
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The Games Of Christmas ’10: Day 16

By RPS on December 16th, 2010.


Will games be perfect when the AI is perfect? Possibly, but it’s only half the battle, as the thing which lurks behind the sixteenth window so amply illustrates. It doesn’t matter how smart the entities in your game are, the real power is in the tools they have to change things in the world… What manner of cryptic yammering is this?
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The Games Of Christmas ’10: Day 15

By RPS on December 15th, 2010.

FIFTEEN!
The Grim Christmas Of The Future, there is only that stuff that isn’t Lego, but wants to be. It’s sort of similar, but not as various or as versatile. And you can’t really build anything good with it, so that’s just a waste of money basically, isn’t it, eh? Some people. Tsk. On the other hand, we’re probably all going to be destroyed by the hordes of aliens sweeping down upon us, so why worry? By which preamble we must mean that the fifteenth game of Christmas is close at hand…
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The Games Of Christmas ’10: Day 14

By RPS on December 14th, 2010.

FOURTEEN!
We’re going down, deeper down, into the abyss. There’s something alive down there, and it means to make soup from our bones. Yes, the sound of the underground involves less girls singing and more the singing of machineguns. What could all this be pointing to? Well, it’s not exactly a platform game, but it does have some trains…
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The Games Of Christmas ’10: Day 13

By RPS on December 13th, 2010.


Surprises can be great, like, “Surprise! I’ve bought forty cream cakes.” Or rubbish, like, “Surprise! Your entire family’s been killed at sea.” Advent calendars usually don’t offer much of a surprise. Will my chocolate be bell-shaped or snowman-shaped? Who really takes long enough to notice before scoffing it down? But the RPS-o-calendar is a daily treat of festive surprisity, and as a bonus, today’s game was a surprise at the time too. Intrigued? Take a look behind the thirteenest window of them all.

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The Games Of Christmas ’10: Day 12

By John Walker on December 12th, 2010.

Twelfty.

Add-on packs feel like relics from the past now, in our world of DLC and quickly turned around sequels from a second studio. The notion of spending two-thirds of the cost of the first game again to be able to make it bigger, longer, or more involved, seems quaint. But it’s one of these olde-worlde notions that lies behind the twelfth window. What might it beeeeeee?

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