Posts Tagged ‘The Games Of Christmas 2010’

The Games Of Christmas ’10: Day 13

By RPS on December 13th, 2010.


Surprises can be great, like, “Surprise! I’ve bought forty cream cakes.” Or rubbish, like, “Surprise! Your entire family’s been killed at sea.” Advent calendars usually don’t offer much of a surprise. Will my chocolate be bell-shaped or snowman-shaped? Who really takes long enough to notice before scoffing it down? But the RPS-o-calendar is a daily treat of festive surprisity, and as a bonus, today’s game was a surprise at the time too. Intrigued? Take a look behind the thirteenest window of them all.

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The Games Of Christmas ’10: Day 12

By John Walker on December 12th, 2010.

Twelfty.

Add-on packs feel like relics from the past now, in our world of DLC and quickly turned around sequels from a second studio. The notion of spending two-thirds of the cost of the first game again to be able to make it bigger, longer, or more involved, seems quaint. But it’s one of these olde-worlde notions that lies behind the twelfth window. What might it beeeeeee?

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The Games Of Christmas ’10: Day 11

By RPS on December 11th, 2010.

ELEVENTY!

POWER. Everybody wants it, but no man should have so much of it. Just ask Kanye West. On the eleventieth day of Christmas, RPS thinks fondly back to our pursuit of it, at great expense to our foes.

GO GO MAGIC ELEVEN!
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The Games Of Christmas ’10: Day 10

By RPS on December 10th, 2010.

TEN!
RPS is strictly a for-profit venture. There is no creativity here. No integrity. No love. We’re only here for the filthy lucre. There is no more beautiful word in the English language than ‘monetise.’ By way of proof, please pay your 48.7 micro-groat tithe to ACCESS THE TENTH WINDOW.
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The Games Of Christmas ’10: Day 9

By RPS on December 9th, 2010.

NINE!
If RPS’s slave army ever rises up to destroy us, then we’d like to imagine that the heroic central figure in the story would have as much fun as we did playing this game. Not that it will ever happen, of course, because our experiment in the manipulation of human beings is flawless and, frankly, unstoppable. What are we talking about? ACCESS THE NINTH WINDOW!
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The Games Of Christmas ’10: Day 8

By RPS on December 8th, 2010.

EIGHT!

Our eighth game of Christmas only wants to be loved. Did you know, more games are returned at Christmas than at any other time of the year? And do you know what happens to returned games? That’s right. They burn them. Have a heart and adopt a game this Christmas. Ideally, adopt this one. It’s…
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The Games Of Christmas ’10: Day 7

By RPS on December 7th, 2010.

SEVEN!
Today’s window on out advent calendar likes to be turned upside-down. It takes all sorts, eh? Adopt a brave face and give it a try. No, not like that. Try again. No, no. Again. No, you’ve got it all wrong. Try it one more time. You did it! Excellent. Today’s game will be very pleased…
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The Games Of Christmas ’10: Day 6

By RPS on December 6th, 2010.

It's something better than chocolate. It's words!

Are you sure you want to open today’s window? You shouldn’t be opening any windows or doors. It’s not safe out there. Listen- do you hear the moans? They hunger. If you insist on going in there, take this knife, but be careful. Because today’s game is…

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The Games Of Christmas ’10: Day 5

By RPS on December 5th, 2010.


The fifth window of our towering advent calendar of judgment must be opened. Open it! There we are. What lies beyond is a game of unfathomable human drama. A thing of betrayal and backstabbing, of hope and resilience, and – if it gets really bad – of making sure you set your alarm clock. What could it be?
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The Games Of Christmas ’10: Day 4

By RPS on December 4th, 2010.

The fourth window on our advent calendar shimmers like a hallucination, giving off a smell of blood and the faint groan of distorted guitars. Is it even really there, or are we just scratching at the wall? No, wait, it’s open now. What sordid madness is back there…

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The Games Of Christmas ’10: Day 3

By RPS on December 3rd, 2010.


The third window on our advent calendar is making strange buzzing and throbbing noises. What ever could such emanations mean? What kind of place will be whisked away to if we open this particular portal? Let us dare to find out…

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