Posts Tagged ‘The Guildhall’

House Of Shards: Kraven Manor

By Adam Smith on June 12th, 2013.

Kraven Manor is full of creepy statues, dusty corridors and locked doors, but rather than searching for keys, the player can only make progress by reconfiguring the layout of the building. It’s a shifting prison-nightmare, a mechanical puzzle mansion with horrifying contents that bring back memories of Amnesia, particularly in the audio department, some of which is distractingly familiar. It’s a remarkable thing though – a student game, free to download and as attractive as a professional release. The ability to change the mansion’s layout, collecting and moving rooms on a scale model, is a superb idea and ties back to the story rather than simply being a playful mechanic. A work of distinction.

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