Posts Tagged ‘The Incredible Adventures of Van Helsing’

Peerless Vampire Killers: Van Helsing II

By Adam Smith on May 12th, 2014.

The latest trailer for The Incredible Adventures Of Van Helsing II plays out like an advertisement for a monster hunting seminar. An encouraging pitchman takes budding slayers through their development options, suggesting that some might want to try out a spot of thaumaturgy while ensuring that their pet chimera is cleverly utilised and well-fed. The benefits of companionship are outlined, as are new crafting and enchantment systems. Dedicated Drac-dusters may be slightly irked when the host recommends they abandon their solitary lifestyles in order to brush up on their people skills so that they can command and train armies – the world’s at war now and the stakes are higher than ever.

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The Inevitable Sequelling Of Van Helsing

By Alec Meer on March 11th, 2014.

The Incredible Adventures of Van Helsing was an action RPG which prompted John to use such breathless superlatives as “pleasant” and “absorbing”, so I assume you’re all pre-ordering its sequel immediately. Said sequel is out next month, and while it broadly looks like another sup from the same clicky-deathfest-with-tower-defence-bits cup, it promises more character classes, weapons and whatnot, as well as the slightly discomfiting claim to have “even more humour” and “MOAR easter eggs.”
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Science Invades The Incredible Adventures Of Van Helsing

By John Walker on October 17th, 2013.

I was surprised by The Incredible Adventures Of Van Helsing. Yet another action RPG, but one that actually did something original – it worked in some tower defence elements. Now, I’m the first person to roll my eyes out of my head, over the desk, and out of the window on seeing the words “tower defence elements”, but impressively they made sense here, felt like a natural part of the game. It wasn’t brilliant, but it was a decent budget ARPG well worth picking up on an inclement day. Since then, three chunks of DLC have appeared, the latest adding a new class, the Arcane Mechanic.

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Wot I Think: The Incredible Adventures Of Van Helsing

By John Walker on June 3rd, 2013.

The Incredible Adventures Of Van Helsing wasn’t what I was expecting. And managed to continue to not be what I was expecting the further I progressed. Having somehow gained the impression (maybe imagined?) that it would be more of a straight RPG, I was surprised to find myself playing an action-RPG, very much in the mould of Titan Quest. I was further surprised when it started introducing tower defence themes. Here’s wot I think:

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Van Helsing’s Adventures Include Ghost Companion

By Jim Rossignol on April 29th, 2013.


The Incredible Adventures Of Van Helsing may or maybe not actually be incredible, and they are ARPG quests rather than conventional adventures, but there’s one thing that we can say for sure: he’s going to have a handsome lady-ghost companion named Katarina. What does she want? She wants to make monsters pop into the constituent loots, as you can see in a new video, below.
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Rage Unterror: The Incredible Adventures Of Van Helsing

By Jim Rossignol on April 8th, 2013.


“This time we’re going to talk about Rage. You know the feeling, I suppose.”

Anyway! Neocore’s The Incredible Adventures Of Van Helsing (Facebook homepage, argh! Read the devblog instead) is looking increasingly alluring for those of us who wish to explode thronging herds of rabid monsters into clouds of loot and gore. The latest trailer – which explains the rage and power-up system – shows quite a lot of that happening. What is there to explain about those things? Well, it lets you set off and charge up all your abilities at the same time, which I suppose is a little unusual.

ARPG uncomplexities aside, the game is looking quite sparkly, in a gothy sort of way. Go take a look.
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Hack And Therefore Slash: Van Helsing In The Forest

By Jim Rossignol on December 20th, 2012.


Neocore’s action-splatterer, The Incredible [We'll be the judge of that - RPS] Adventures of Van Helsing, is looking pretty impressive. With four-player co-op and a follower system, it’s just as ambitious as other ARPGs out there, but also seems to offer something more, claiming of the follower that you can “Build and develop their hideout and place traps to defend it from waves of terrible monsters.” Which sounds interesting like a tower-defence sub-game. Anyway, the new trailer (below) shows off Mr Van Helsing doing death stuff in a resplendent gothic forest, and reveals a rather handsome engine. I’ve posted a dev video too, which shows off some other lighting stuff.
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Interview: The Incredible Adventures Of Van Helsing

By John Walker on August 8th, 2012.

We’re being blessed with a swell of action RPGs in the near future, and among their number is the intriguing The Incredible Adventures Of Van Helsing. From NeocoreGames, they who brought us the King Arthur strategy RPGs, it’s a sharp change of direction for the studio, and a return to releasing a game independently. We spoke to them about why they’ve headed in this direction, what lessons they’ve learned from recent ARPG releases, and their ongoing research into who would win in a fight between a vampire and a werewolf.

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Monstrous: The Incredible Adventures Of Van Helsing

By John Walker on July 4th, 2012.

Anyone else want to help?

Games do rather have a habit of removing subtlety. I’m not claiming that Van Helsing has a great history of cultural appearances, but I’m fairly sure that none of his depictions have previously taken place in a world where there are more werewolves than rats. (I’m not an expert, but was it really the 2004 Hugh Jackman film that saw Van Helsing switch from hunting just vampires to every other kind of monster?) Anyhoo, that’s the rather splendid nature of action RPG The Incredible Adventures Of Van Helsing, which has now shown some in-game footage. And it looks rather nice.

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Summoned: The Incredible Adventures of Van Helsing

By Jim Rossignol on May 10th, 2012.


The handsome knights of Neocore – they of the strategy-with-RPG-bits King Arthur games – have announced that they are creating an action RPG called The Incredible Adventures of Van Helsing. The game will be “loosely based on Bram Stoker’s classic novel Dracula” and tells a tale in which Van Helsing find himself enlisted by former supernatural foes “to defeat a new scourge terrorizing the ravaged Eastern European city”. No details on the action side of things yet, but if Neocore’s take on the strategy genre is anything to go by, this could be an interesting proposition. It’s slated for release in Q4 2012.

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