Posts Tagged ‘The Indie Stone’

Project Zomboid Stricken By Pirates

Bob Smith is Quintin's uncle.

And thus continued the saga of sadness known as poor Project Zomboid.  Over the weekend, developer The Indie Stone removed the game from their website after they discovered that pirates had developed a version that can update itself. This means trouble. Here are some words that they said in a blog post:

“These ‘auto updating’ versions of the game could screw us completely. We have a cloud based distribution model, where the files are copied all over the world and are served to players on request, which means we are charged money for people downloading the game.”

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Interview: Indie Stone On Project Zomboid

Ow.

Project Zomboid, darling of Reddit and attractor of impressive calamities, has its early alpha tech demo build in the hands of players, and the reaction has been very positive. We grabbed hold of one half of development team The Indie Stone, Andy “Binky” Hodgetts and Chris “Lemmy” Simpson, and demanded they tell us how it’s all been, how it came about in the first place, and what will be happening next. I am obliged to mention that the other two members of the team are Nick “Nickenstein” Cowen and Marina “Mash” Siu-Chong, along with Will Porter writing and Zach Beever making the music. But I ignored them. Read on…

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Impressions: Project Zomboid

That's no way to talk about his wife.

The Indie Stone’s calamitous path has finally brought it to a place where Project Zomboid is available to play as a cut-down alpha. Those who have pre-ordered the game (and more recently, those who have bought their other games to get a PZ pre-order) will by now have received an email with the link and password. Those who haven’t can pick up one of the older games and get access immediately. Is it something you should be interested in? I’ve had a play of it, and tell you below.

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Indie Stone Stop Selling Zomboid. But!

The Indie Stone, creators of upcoming apocalypse RPG Project Zomboid, have been barred from selling Project Zomboid by Google Checkout. This seems egregiously unfair, but part of the big G’s reason for this smackdown is that they’re asking money for something that doesn’t yet exist. Indie Stone, for whom this is now the second time they’ve been denied a big pile of money which they claim to desperately need to fund Zomboid’s development, have devised a possible way around this.

Now, they’re asking you to buy games that do exist – which will be accompanied by a ‘free’ copy of Zomboid once it is available. Proceeds from this trio of games will fund Zomboid’s development, presuming that cash doesn’t also get locked away from them. What are these games? Ah, that’s the thing…
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Can You Help The Indie Stone?

Scenes in Hartlepool this morning.

Are you an indie developer who’s set up to receive money without going through either Paypal or Google Checkout? How do you fancy helping The Indie Stone, who couldn’t be having more bad luck and misfortune in the run up to the release of Project Zomboid if they all fell down drains and their trousers caught fire. The last disaster was when they had their money frozen by Google. The latest madness to happen to the fledgling indie studio is an email from Paypal announcing that they’re closing their account because of “bad customer experiences”, none of which The Indie Stone has ever heard of, nor has been proven by Paypal. The developers, planning to release the demo for Zomboid in only three days, now have accounts with both companies either frozen or closing (with their funds unobtainable) despite neither company offering any helpful explanation. They need help.

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Google, Can Indie Stone Have Their Money?

Scenes outside The Indie Stone, yesterday.

Poor old Indie Stone. In their attempts to self-fund the development of their new game, Project Zomboid, they aren’t having much luck. A couple of months back Paypal froze their account, leading to their adding in a Google Checkout button. Paypal eventually fixed the error and gave them their money, but a lot of people chose to pre-order and donate to the project via Google’s alternative in the meantime. About 80% of their funds, in fact. Which have now been frozen without explanation by Google, and without any obvious way to get at their money. Which puts the team in a very difficult place.

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