Posts Tagged ‘The Masterplan’

Premature Evaluation: The Masterplan

By Marsh Davies on December 8th, 2014.

At least I’m good at the “execute” part of “execute the plan”

Each week Marsh Davies saunters nonchalantly into the forbidden vault that is Early Access and then, after a few muffled shrieks and thuds, saunters back out again with any stories and/or incautiously guarded diamond tiaras he can find. This week he steeples his fingers and prepares to execute The Masterplan – a top-down realtime heist-em-up.

Remember Subversion? It was the project that almost brought down Introversion Software: a five-year dev-slog that resulted in a whole load of cool systems and breathless column inches, but, by Introversion’s own estimation, only a void where the core game was meant to be. Subversion was reluctantly put on ice while Introversion pulled money-hats from the jaws of financial oblivion with Prison Architect – pioneering Early Access in the process. So it’s oddly fitting that Early Access should now birth a project that is notionally similar to Subversion, wherein you assemble a crew of specialised goons, case a joint and then rip it off, all in top-down real-time.

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The Masterplan Early Access Impressions

By Alec Meer on September 16th, 2014.

The Masterplan is a real-time, top-down, strategyesque game about casing the joint then robbing it, using a small handful of silent, surly crooks to smash, grab and take hostages. It’s out on Steam Early Access & Humble now. Clowns to the left of it, jokers to the right, here I am, stuck in the middle with it.
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Computer Crime: The Masterplan Launches On Greenlight

By Graham Smith on June 23rd, 2014.

The perfect crime

Monaco didn’t do it for me, but it wasn’t that concept that put me off. There’s nothing I want more than to carry out expert heists with a crew of skilled crooks. I have high hopes, then, for the The Masterplan, which matches that idea with plenty of ’70s crime movie style. It’s on Greenlight now and there’s a new trailer below, introducing its team of characters.

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DevLog Watch: The Hit, Infinitesimals, The Masterplan

By Graham Smith on April 14th, 2014.

A strange comic.

current mood: Optimistic
current song: Lou Reed – NYC Man

It’s a Monday and you’re back at work, but outside your window the sun is shining. You know you’re going to go into it later and have an adventure, but for now things aren’t so bad. You have friends here. You have music playing. Boots had your favourite sandwich in stock for your £3.29 lunchtime meal deal. And there’s a collection of in-development games to browse, to help you get excited about the future.

Dreams! Pilotable spider robots! Heists!

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