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Posts Tagged ‘The Mighty Quest For Epic Loot’

A Trailer For The Mighty Quest For Epic Loot For You

By John Walker on April 22nd, 2013.

We had Craig wipe his grubby hands all over The Mighty Quest For Epic Loot last week, and he came away feeling rather positive. So that’s good. But what does it look like when all the screenshots come rapidly, one after the other, in some sort of “moving picture”. We have the technology.

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Hands-On: The Mighty Quest For Epic Loot

By Craig Pearson on April 16th, 2013.

A jawline visible on Google Maps

The Mighty Quest for Epic Loot follows mediocre Rock band Saliva’s game design document: “Click Click Boom”. Every dungeon crawler does that, though. You click, things go boom, and Saliva make a tiny amount of royalty money to buy penny mixtures with. But then Epic Loot starts playing Starship’s “We Built This City” over the loudspeaker, and the entire game inverts, handing you trowels and hammers.
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Eyes-On: The Mighty Quest For Epic Loot

By Adam Smith on September 11th, 2012.

When I first caught sight of The Mighty Quest For Epic Loot at Ubisoft’s recent press event, I feared the worst. From a distance, there didn’t seem to be anything to set it apart and, being free to play, I expected it to be a lesser version of the things it so obviously emulated. ‘So obviously’, in fact, that my first impressions were almost entirely wrong. Here, then, are my second, third and fourth impressions as well.

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Free Crawling: The Mighty Quest For Epic Loot

By John Walker on September 6th, 2012.

Loot loot loot.

We’ve currently smuggled Adam out of the country to investigate all things new, French and Ubisoft, but to scoop him ourselves, they’ve just announced The Mighty Quest For Epic Loot. It is, and this is one to get your head around, a free-to-play asynchronous dungeon crawler/tower defence. And it has a brilliant name. There’s an announcement trailer below. It is very silly.

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