Posts Tagged ‘The Novelist’

Wot I Think: The Novelist

By Alec Meer on December 10th, 2013.

The Novelist is a narrative-led, sort-of-stealth, sort-of-point’n’click-adventure game by Deus Ex: Invisible War, Thief: Deadly Shadows, and BioShock 2 dev Kent Hudson (with playtesting help from a remarkable number of renowned developers, according to the credits) in which you direct and decide the fate of a tormented family who’ve gone to stay in a remote house for the Summer, in an attempt to resolve their respective career and relationship difficulties. But they are not alone…
Read the rest of this entry »

, , .

20 Comments »

Satellite Reign, 7 Days To Die, Maia, More Greenlit

By Nathan Grayson on August 9th, 2013.

The Steam Greenlight machine keeps right on churning, and I have to say: it’s gettingĀ a little more efficient. Initially, batches of new games were wheezing out in sickly trickles, but now we’re getting 15-game shotgun bursts every couple weeks. There’s still plenty of room for improvement of course, and it remains to be seen whether or not Valve can keep pushing this pace, but it’s good to at least see some baby steps in the right direction. With that said, let’s dive into this week’s selection. Standouts include Syndicate spiritual successor Satellite Reign, the ever-popular (and hilarious) Viscera Cleanup Detail, open-world zombie sandbox 7 Days To Die, extremely ambitious god game Maia, and quiet, thoughtful ghost romp The Novelist.

Read the rest of this entry »

, , , , , , , .

43 Comments »

Gone Home: Ghost Edition – Deus Ex Dev’s The Novelist

By Nathan Grayson on May 14th, 2013.

This is just one mode of ghost-o-vision. Don't worry: ghosts aren't colorblind.

Do you have a radar? Does it frequently detect submarines, aircraft of questionable origin, and reruns of bad ’90s sitcoms? Well then, you’ve calibrated it horrendously and should bonk it with a wrench until it picks up exclusively on the only thing that matters: promising-looking videogames. Case in point: The Novelist, a crazy polter-and-geist adventure from Deus Ex: Invisible War, Thief: Deadly Shadows, and BioShock 2 vet Kent Hudson. The basic (and exceedingly interesting) premise reminds me a bit of Gone Home, except the family’s still around, and you don’t play as any of them. Instead, you’re a ghost just going about your typical haunterly business when a troubled novelist and his family show up on your doorstep. You, however, are more Casper than creepy Ring murder child, so it’s your job to observe behaviors, read thoughts, and pour over messages and belongings – all without revealing the fact that you’re, you know, a nightmarish specter from beyond the beyond. Using that knowledge, it’s up to you to manipulate this dysfunctional puzzle into whatever shape you see fit. Trailer after the break.

Read the rest of this entry »

, .

17 Comments »