Posts Tagged ‘The Occult Chronicles’

The Occult Chronicles: Death By Door & Other Humiliations

By Alec Meer on June 21st, 2013.

Reader, I died. I died not in epic battle with nameless gods who threatened the very fabric of reality. I died not freeing an innocent from the curse which consumed her life. I didn’t even die fighting a bloody haunted suit of armour or a mad necromancer or something. I died opening a door. I died picking a wrench off the floor. I died from fright at something I saw in the mirror.

I died, died, died, died. Rarely heroic, always embarrassing – that is the dark fate of anyone who treads the treacherous hallways of Solium Infernum & Armageddon Empires creator Cryptic Comet’s roguelikelike-boardgame hybrid The Occult Chronicles. It is the most fiendish of videogames. It is unfair to a level that incites fury, outrage, hilarity, glum resignation and ultimately, steely determination to carry on, to try to beat the unbeatable. Even when said unbeatable is merely a locked door or a fat bloke in a chair.
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Roguelikeboardgamelike: Cryptic Comet’s Occult Chronicles

By Alec Meer on June 19th, 2013.

'Agent Mclovin', sigh

Good news, everyone. The Occult Chronicles, the latest game from Vic Davis, aka Cryptic Comet, aka creator of splendid video-based boardgames such as Armageddon Empires and Solium Infernum (be sure to revisit our infamous diary about that one), is now available to buy and play. This one’s a singleplayer game which finds a hopefully happy middleground between roguelikes and boardgames. It’s got a classical theme, in the grand old theme of boardgames such as Arkham Horror and Betrayal At House On The Hill: an occult investigator investigating a spooky mansion, wrestling with threats to his sanity as well as to his life. Hmm. Does ‘Occult Investigator’ pay well? If not, perhaps he should consider becoming a vet.
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Cryptic Comet Reveals The Occult Chronicles

By Jim Rossignol on October 25th, 2011.


Brain-witching turn-based strategy-creator Vic Davis (aka Cryptic Comet) has announced something new: The Occult Chronicles. Davis says: “I’ve set my occult adventure strategy game in a lovecraftian mansion replete with ghosts, monsters, cursed items of all kinds and any other haunted mansion trope that I can come up with.” It’s got character creation like Solium Infernum, says Davis, but the game has a streak of adventure to it: “The whole game is basically one big map exploration. You play an agent of the O.D.D (Occult Defense Directorate) who has been assigned to check out some bumps in the night at an ancient estate out in the country.” And when is it due? “The art is being completed and all the encounters have been mapped out and the data entry has begun. I’d wager that it should be ready this Spring but I’ve been proven a liar every time so we’ll have to see about that.”

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