Posts Tagged ‘The Official RPS TF2 Server’

The RPS TF2 Server: A News Thing

By Phill Cameron on August 4th, 2010.


Deep in the bowels of Castle Shotgun, in one of the many lost rooms, forgotten testament to Jim’s Escher-like grasp of architecture, a light flickers into existence. It takes a few minutes to fill the scene, the first flutters of red doing little to illuminate, but slowly, as the seconds pass, it becomes stronger, until finally it stays constant. Machinery whirrs into life behind it, something grand, huge, and majestic, returning to operating efficiency.

The RPS TF2 server is back online. And it’s going to be busy.
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The Long Night Of The Engineer

By Phill Cameron on July 13th, 2010.


There’s a sixty second set up time before you start a map. Sixty seconds for the defending team to hustle, slapping down sentries at key locations, setting up sniper nests and anxiously sweating as they wait for that timer to trickle down to zero. It’s tense stuff, and it makes the coming chaos so much more powerful and brilliant.
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