
Anyone for a spot of Minecraft?
UPDATE: Restarting server to increase player limit.
UPDATE: As awesome as 64 players is, the server is falling over. Dropping it to 32 for stability’s sake.
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By Jim Rossignol on September 18th, 2010.

Anyone for a spot of Minecraft?
UPDATE: Restarting server to increase player limit.
UPDATE: As awesome as 64 players is, the server is falling over. Dropping it to 32 for stability’s sake.
Read the rest of this entry »
By RPS on September 3rd, 2010.

So, having run a competition to equip some of our cleverest readers with copies of Arma 2: Operation Arrowhead, we set out to play one of the game’s co-operative missions on a splendid 64-man server provided for us by JestServers. Thanks, Jest!
We picked one of the community-made missions for the game, of which there are many different kinds. This sprawling, multi-objective desert operation would test us to the very limit, write new legends, forge new heroes, and make some people feel a bit silly.
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By Phill Cameron on August 4th, 2010.

Deep in the bowels of Castle Shotgun, in one of the many lost rooms, forgotten testament to Jim’s Escher-like grasp of architecture, a light flickers into existence. It takes a few minutes to fill the scene, the first flutters of red doing little to illuminate, but slowly, as the seconds pass, it becomes stronger, until finally it stays constant. Machinery whirrs into life behind it, something grand, huge, and majestic, returning to operating efficiency.
The RPS TF2 server is back online. And it’s going to be busy.
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By Phill Cameron on July 13th, 2010.

There’s a sixty second set up time before you start a map. Sixty seconds for the defending team to hustle, slapping down sentries at key locations, setting up sniper nests and anxiously sweating as they wait for that timer to trickle down to zero. It’s tense stuff, and it makes the coming chaos so much more powerful and brilliant.
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By Jim Rossignol on July 10th, 2010.

The splendid chaps over at Multiplay – who do UK-based servers for all kinds of games – have been kind enough to provide us with an official RPS server for the purposes of The Engineer Update. The IP is 85.236.100.107:27315. And if I am right this will auto-launch from Steam: steam://connect/85.236.100.107:27315
Go shoot people.
By Jim Rossignol on April 5th, 2010.

There are now a whole bunch of Official RPS communities rumbling away in the depths of the multiplayer internet, and I wanted to flag some of them up here. First up there’s our Steam group, which has around 4000 members and occasionally orchestrates events for various games, including Team Fortress 2 and Battlefield: Bad Company 2. Join up, and we’ll get more stuff going. We do, of course, have a TF2 group here, and there are now US and UK Battlefield servers. (Search “Rock” in the server browser is the easiest way to bring them up.) We also have an official RPS Eve corporation, RPS Holdings, which you can easily find in game via their CEO Eben Rochelle. They’re a fun bunch with lots of veterans able to give out advice.
Finally, you can hit the forum over here, where there is Bloodbowl and some other stuff happening, or just start asking people for a game of something you fancy in the relevant comments. There are hundreds of thousands of RPS readers out there, and some of them probably want to play multiplayer Sacrifice or something… now there’s an idea.
See also Rock, Paper, Satan and the RPS Dwarf Fortress Group.