Posts Tagged ‘The RPS Verdict’

The RPS Verdict – Civilization: Beyond Earth

By Alec Meer on November 12th, 2014.

There’s a Meerman, waiting over there, he’d like to come and talk to Adam about Civilization: Beyond Earth but he thinks it’ll take some time.
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The RPS Verdict: The Last Days & Best Games Of E3

By Alec Meer on June 13th, 2014.

Games, games, games. There were so many of them, and then all of a sudden there were none. None being screeched and broadcast from the LA convention centre, at least. Another E3 is done and dusted, and now we must ruminate upon what we have seen, what we have enjoyed, and what we truly believe. Having already held forth about the initial flurry of big-publisher announcements, Adam, Alec, Alice and Graham now reconvene to celebrate and pick apart what the rest of the enormo-event yielded, and to name their favourite games of the show. Discussed: The Sims, Elite, Rainbow Six, Homefront, GTA V, Dreadnought, Applying For A Mortgage Simulators and even that company that makes videogames about plumbers.
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The RPS Verdict – Wolfenstein: The New Order

By Alec Meer on June 4th, 2014.

In a bunker deep beneath the blighted surface of The United Blokes Of Great Britain For 100% British Blokes Only, at the halfway point between Brighton and Manchester, Alec and Adam shelter from Farage’s dread Lager Sentinels and think of an alternate reality where Osborne hadn’t privatised oxygen to the highest bidder at Bilderberg and Milliband hadn’t ordered that we all eat bacon sandwiches via our ears. If only some lost hero could arise and save them from this terror.

While they waited for salvation that would never come, they cast their minds back to a videogame they once played. A videogame about fighting Nazis, and Nazi dogs, and robot Nazi dogs. A videogame named ‘Wolfenstein: The New Order.’ Perhaps discussing it would remind them of better times. As their miserable existences might end at any second, they did not even try to avoid massive spoilers.
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The RPS Verdict: Double Fine’s Broken Age, Act 1

By Alec Meer on February 12th, 2014.

From the distant, waterlogged land of Bath Spa, John Walker sits at a keyboard and dreams of another world. A world by the sea. A world where 95% of its male population are bearded and wear Converse. Untold distances away, in said sea-neighbouring world of Brighton, Alec Meer also sits at a keyboard and imagines a tourist-besieged town made up of yellow buildings and fading magazine publishers.

Somehow, the two writers’ minds reach each other across the gulf of space and time. And they have something they must discuss: Double Fine’s Kickstarted revivalist adventure game, Broken Age, whose first ‘Act’ was released last week. They talk of its two lead characters, they talk of its unfinished nature, they talk of its puzzles, they talk of what they wanted but what they got, they talk of shrunken heads and peaches.
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The RPS Verdict: Total War: Rome II

By RPS on September 3rd, 2013.


Jim and Adam sat down over a pint of internet to discuss the recently released imperial epic, Rome II. They had things on their mind.

Jim: So then. I am usually in the Total War apologist camp, but not this time. I am not sure if it’s because I had a better experience with Shogun 2, or whether there’s some kind of allergy due to over-exposure going on, but Rome II rubbed me up the wrong druid.
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The RPS Verdict: Dishonored

By RPS on October 9th, 2012.


Earlier today four RPS writers – each of them deep into their second runs through Dishonored – sat down to have a chat about Arkane’s revenge-filled game of assassination and invisibility. Here’s what they said. [We’ve avoided any major plot spoilers, keeping mostly to mechanics and a bit of world/setting discussion. We will have a spoilery discussion coming up later in the week.]

Jim: Gentlemen, we have entered the era where Dishonored is a game that people can play. Would any care to describe what they think Dishonored is?
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The RPS Verdict – Warlock: Master of the Arcane

By Alec Meer on July 30th, 2012.

And lo did the two RPS Hivemind nodes who would always be picked first in any alphabetical order-based selection process gather to discuss Paradox/Ino-Co Plus’ turn-based, Master of Magic-esque strategy game Warlock: Master of the Arcane. Adam and Alec spaketh words at each other. Occasionally, they even listened to each other. To what end? Not a soul doth know. Here are those words.

Alec: WARLOCK: MASTER OF THE ARCANE is a turn-based strategy game about fantasy kingdoms at war that came out a little while back, but is one of those increasingly rare cases where more than one of us have played it. You’ve played tons of it, right?

Adam:Tons. If you could actually measure it as a weight or mass it would be like a spoonful of Mercury, or whichever that planet is. The one that the Flaming Lips sang about.

Alec: I think they sing about all of them, all the time, in quadraphonic sound.
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The RPS Verdict – Jagged Alliance: Back In Action

By RPS on February 27th, 2012.

You can almost see a barenaked lady-human

Alec and Adam lurked on opposite sides of the supermarket car park, lying on their bellies, waiting, watching. Each knew the other was out there somewhere – but where? Slowly, they crawled forwards, occasionally hiding behind a trolley rack or starting as an orange plastic bag fluttered past in the gentle evening breeze. Suddenly, Alec was caught in the light of a cash machine, and Adam wasted no time in seizing the opportunity. He reached to his side, and brought up his specially-silenced keyboard. ‘Meer!’ he shouted. ‘You can’t run any longer. It’s too late for you now. It’s time. Time to talk about what we each made of Jagged Alliance: Back In Action.‘ Alec froze, hesistated. He thought about making a break for the pool of darkness behind the wheelie bins, but finally he accepted that he could be fugitive no longer. ‘Alright, Smith, you’ve got a deal! But keep those hands where I can see them.’
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The RPS Verdict: Deus Ex Human Revolution

By RPS on August 26th, 2011.


Deus Ex: Human Revolution is out in the UK today! Jim, Kieron, Alec, and John have assembled to pass judgement on it. They like it. They like it a lot. But not without reservation. Read on to hear about why a wall is a man’s best augment, and why Kieron is feeling all dirty after kissing Geralt.

SPOILER WARNING: There are minor plot spoilers within. Endings and plot twists are not discussed, but there are a number of narrative elements mentioned as well as a few mechanical spoilers. Just beware. You know. As usual.

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The RPS Verdict: The Witcher 2

By RPS on July 22nd, 2011.


It feels like a long time since Jim delivered his thoughts on The Witcher 2, and we’ve all meaning to come back to it. Now Jim, Richard, and Kieron get together to compare considered opinions (and bedpost notches) on one of the most important games of the year. There are many, many spoilers ahead.

Jim: The Witcher 2: this year’s witchiest RPG has been played by we three men, and now those men aim to discuss it. Kieron, would you like to tell us what you think The Witcher 2 is?
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The RPS Verdict: Brink

By RPS on May 13th, 2011.


Brink is here, and we’ve been playing it. We’ve even got some servers up. But what do Alec, Jim, and Quintin actually think about it? Let’s find out.

Jim: Brink then, the long-awaited multiplayer shooter from British devs Splash Damage. Everyone had a bit of a play?

Quintin: I have shot so many men.
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OpFlash Red River: Our Verdict

By RPS on May 3rd, 2011.


Jim and Alec have been dipping their toes in the Red River. This second Operation Flashpoint from Codemasters’ internal studio once again returns to sprawling landscapes and manshooter action, but this time seems a little more refined. That said, critical responses to the game once again seem negative. Is that justified? Or is there some value in this desert manshoot? Read on for manshoot eludication.
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The RPS Verdict: Portal 2

By RPS on April 28th, 2011.


The RPS collective (and Kieron Gillen) convened to discuss Portal 2. What did we make of Valve’s puzzle palace? And was it really the funniest game of all time? Read on for answers. (Mild spoilers!)

Jim: Portal 2: The sequel to the first person puzzler Portal. It’s Valve’s first full length game since Half-Life 2! That is an exciting thing, if ever I heard one.
Quintin: And their best single-player game ever, according to John’s interview.
Jim: So according to them. Do we agree?
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