Sundays are for weeping uncontrollably, but consoling ourselves with the sweet succor of a week’s worth of game writing.
- I left this link here for John last week, but I guess he abhors the arboreal. Simon Schreibt pits an Oblivion tree versus an Enemy Territory: Quake Wars palm. Which has the best level of detail blending? Which offers the greatest variety? Find out, then search the rest of the site for similarly excellent articles on game design and art.