Posts Tagged ‘The Walking Dead’

The Escapists Spin-off Meets The Walking Dead

Zombies! I hate these guys!

On this week’s episode of Whoa What Wait You’ve Licensed What To Make a Spin-off of Your Game? comes word that prison-escaping craft-o-RPG The Escapists [official site] has been romancing zombie world comic book The Walking Dead and is expecting a bouncy baby in less than nine months. They plan to give the wholly uncreative name The Escapists The Walking Dead. No, really. Just the two names smashed together. Yeesh, parents these days.

The spin-off will see Rick Grimes trying to keep his pals alive while escaping scary places.

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The Walking Dead: Michonne Is A New Telltale Miniseries

Telltale Games have announced a new three-part The Walking Dead miniseries, starting this autumn. The Walking Dead: Michonne, as the name suggests, focuses on Michonne, one of the longest surviving characters in the comics. Across the three episodes, you’ll explore her whereabouts and actions between issues 126 -139 of the comics.

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The 25 Best Adventure Games Ever Made

You know that there are adventure games, and you know that some of those adventure games are better than others. But do you know which one is best, and which one is twenty-fifth best? Well, at last you can find out, with our definitive, unimpeachable breakdown of adventure gaming’s best moments.

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23 Observations On 17 Minutes Of Firewatch

'Control, I need to report a giant orange circle taking up space in the sky'

I haven’t been entirely sure what to make of Firewatch [official site], the upcoming great outdoors adventure/exploration title from a mini-supergroup of ex-Double Fine/ Telltale/ Lucasarts/ Klei/ Lionhead devs, because I wasn’t entirely sure what it was. Having just watched a quarter of an hour of it, I still don’t entirely know what it’s going to become, but I really, really like it. It seems to have this laid-back pace and tone and tons of slow-burn character-building while still being very, well, gamey. I really hope that pace and tone can be maintained throughout. Also it looks like somewhere I’d really love to go and live in for a while.

The footage and my own assorted as-they-happened thoughts, including observations on underwear, caves and wedding rings, are below.
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BildungZroman: The Walking Dead Season Two Finale

Telltale’s Walking Dead has always been Clementine’s story. From the moment she appears in the first episode of the first season, the player may be controlling Lee but Clem is the character that they’re guiding and constructing. I’ve mostly enjoyed the second season, even when the pacing has been a little too Romero-zombie, and I’m looking forward to the joyous showtune that will mark the final episode. Except…the trailer below, which recaps season one and two with spoilers aplenty, suggests things might not turn out particularly well for Clem and the gang no matter what her choices have been. Gulp.

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The Walking Dead Season 2 Episode 4 Trailer 1

I’ve only played the first two episodes of season one of The Walking Dead, before one of Telltale’s notorious savegame corruption bugs cost me my progress, so I’m the worst person in the world to even watch this trailer for episode 4 of season 2, let alone write about it. YOU THINK THAT’S GONNA STOP ME, PUNK?
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Wot I Think: The Walking Dead Season 2 Ep 3

Season two of the The Walking Dead has started strong, taking on the task of switching to a new player character confidently. Clementine is a complex character, capable of carrying the narrative while also reacting to the player’s input in a believable fashion. With the third episode, the story enters a new phase, one that shifts the setting and tone somewhat, and places the focus on a smaller cast, with Michael Madsen’s Bill Carver at the fore. It’s bleak and brutal, but that’s nothing new. It’s also a bit underwhelming. Here’s wot I think, with spoilers carefully avoided.

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Game Dev Super Group Finally Announces Game

I hope they end up calling it Firewatch: Origins

Campo Santo is a new studio made up of top tier talent from – DEEP BREATH – Double Fine, Klei, Telltale, and 2K Marin. OK, that didn’t require much air to say out loud at all and I can type without breathing for probably, like, hours, but you get the idea. With the powers of Mark of the Ninja lead Nels Anderson, Walking Dead: Season One leads Sean Vanaman and Jake Rodkin, ex-Irrational and Double Fine man Chris Remo, and artist Olly Moss (among others) combined, we get a story-based mystery about isolation, the creeping unknown, and human relationships set in… rural Wyoming. Huh. It’s called Firewatch, and it seems interesting. I think. Also incredibly orange. Scant first details below.

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Wot I Think: The Walking Dead Season 2 Ep 2

'eh? isn't this a game about feelings and crying and finding moments of hope and beauty in a decaying world? what am I doing here?'

It’s good to see Clementine again, even if I’m not particularly keen on the new company she’s keeping. I’ve just finished playing the first two episodes of The Walking Dead season two and I’m feeling a mixture of grief, frustration and relief. The latter is due to the strength of the second episode in particular. After a wobbly first episode, the transition to Clementine’s time is showing a great deal of care and craft. Here’s wot I think.

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Walking Dead Season 2 Ep 2 Shambling Free Next Week

Wait! Don't kill that zombie! Probably for reasons!

TOO MANY TWOS IN THAT HEADLINE. 2 Episode 2 Furious. Live Free (Walking) Die Epi2odic. I don’t know anymore. I’m having a strange day. But anyway, The Walking Dead Season Two Episode Two has been trailerfied, and it’s looking as brooding and dramatic as ever. I see potential for plot twists, revelations, and the very real possibility that the walkingest dead of all… is man. I am interested to see where this one goes, especially given that it seems to be addressing some of my concerns after season two’s slightly lukewarm first episode. Watch below, but beware of minor spoilers.

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