I’ve been looking forward to The Whispered World since PC Gamer’s Graham Smith returned from Cologne last year to tell me how lovely it looked. A point and click adventure into which a huge amount of love was being poured. It’s been out in Germany for a long while, but has now been released in English. My review of the game is now up on Eurogamer, and it begins like this:
“There’s a sensation familiar to anyone who knows adventure gaming well. It’s that moment when you’ve cracked a puzzle, and the game opens up. Suddenly there are two or three new locations to explore, new objects to find, and new puzzles to solve. Those mysterious inventory items make more sense in this new context, and previous unsolved puzzles receive that vital clue. They’re fantastic moments, stepping out of dark rooms into bright light. It’s probably the very hardest thing to get right in an adventure game. The Whispered World demonstrates one of the more frustrating ways to get it wrong.”
Below is the launch trailer, plus some other thoughts that – for reasons explained – couldn’t go into the review.
Read the rest of this entry »