Posts Tagged ‘The Witcher 2: Assassins of Kings Enhanced Edition’

The Witcher 3’s Intro Cutscene Has All The Special Effects

By Alec Meer on October 24th, 2014.

What is a roleplaying game without an extravagant pre-rendered introductory cutscene these days, eh? One I can start playing that much quicker, that’s what. But The Witcher 3: Wild Hunt means to take its place in the RPG premiership, and it’s got the CGI to prove it. Killings! Fire! Vast armies! Decapitated horsies! Devouring earth! Tribal drums! Yodelling! Beardmen!

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Greased Lightning: Witcher 2 Semi-Official Combat Mod Out

By Alec Meer on June 20th, 2013.

Here’s a wee piece of software with an odd status. On the one hand, it’s billed merely as a mod for CD Projekt’s mostly splendid RPG The Witcher 2. Yeah, yeah, people do that for roleplaying games all the time. On the other hand, the mod is made by CDP staffers, so it sort of becomes a sort of kind of official update, sort of. Kind of. “This is a private afterwork project. It is not a patch”, says the description, sternly.

Its primary focus is to remix the way combat works in the game – specifically, “to increase Geralt’s responsiveness and mobility.” We’ve reported on its planned existence recently already, but now we can report on its actual existence. As in, go download this massive sonuvagun right now.
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