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Posts Tagged ‘The Witcher 3: Wild Hunt’

The Witch Is Dead: Witcher 3 Multiplayer Off The Table

By Nathan Grayson on April 27th, 2013.

Player one: Geralt, player two: his horse. Greatest co-op mode of all time.

Once upon a time, CD Projekt studio manager Adam Badowski announced that he was strongly mulling the possibility of giving Geralt’s one-man show a multiplayer makeover. That was, of course, met with the gnashing of teeth and braying of donkeys, as very few people have picked up The Witcher and said, “Gee, I sure would love to see this sprawling story chopped up into a series of generic deathmatch modes.” And even fewer donkeys. Fortunately, when I spoke with CDP during GDC, it sounded like they were having some very strong second thoughts. And now, sure enough, The Witcher 3‘s proposed multiplayer mode is no more.

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CD Projekt: The Witcher 3 Multiplayer Hardly Set In Stone

By Nathan Grayson on April 4th, 2013.

'Oh god, multiplayer's a terrible fit. Divert all resources to more super dorky goat helmets!'

If you think about it, Geralt’s basically a bunch of super cool dudes packed into one hyper-dude, by which all other dudes are judged. I mean, he wields two swords, has lived multiple lives between his various states of memory having-ness, and is approximately 22 million times lustier than the average bear. Also, his newfound beard is considered an above average bear by most leading ecologists and bear raters. So basically, he doesn’t need multiplayer. He’s more than multifaceted enough all by his lonesome. Red flags were raised, then, when CD Projekt studio manager Adam Badowski strongly hinted that multiplayer’s in the works for The Witcher 3. During GDC, however, I had the opportunity to clarify the issue, and – whether the traditionally single-player epic sprouts a mound of hydra-like new heads or not – CDP insists that it has no intention of giving fans reason to worry.

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CDP On Role Of Combat, Sex, And Choice In Witcher 3

By Nathan Grayson on March 6th, 2013.

Geralt has a beard now. We know this much for certain. Oh, and I suppose he’s also got that whole open-world thing going on. But adding a new number to your title’s a big responsibility, and a simple promise that you’ll feed it, water it, and add boats for some reason (because year of the bow is over; hopefully year of the boat will be a worthy successor) doesn’t always cut it. So what else is going into The Witcher trilogy’s 50-100-hour swan song? To hear CD Projekt tell it, pretty much everything they could think of. The Witcher 3′s scope is beyond ambitious, but that doesn’t mean the Polish powerhouse is skimping on details. Read on to see senior quest designer Jakub Rokosz and marketing mastermind Michał Platkow-Gilewski discuss revamped combat, managing difficulty/learning curve, how big of an impact choices can have, using sex for the benefit – not detriment – of story, and what multiplatform development from the get-go means for the PC version. It’s all after the break.

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CD Projekt On The Witcher 3′s Open World, Beards

By Nathan Grayson on March 5th, 2013.

Good news! Better news. Best news. Geralt is back, and he’s realized that he’s capable of doing more than just moving ever-onward in a straight line. The Witcher 3: Wild Hunt sees gaming’s favorite silver-haired sourpuss return with a heart full of purpose, a beard ripe from mighty mutant brooding, and – most excitingly – a fully open world teeming with possibilities. But why? What does the beard mean? Can we talk to it? Oh, and also the open world, I guess. How’s that work? I got in touch with CD Projekt senior quest designer Jakub Rokosz and (thankfully un-assassinated) marketing king Michał Platkow-Gilewski to find out everything. Or, well, most things – for instance, how Witcher 3′s world will stack up to Skyrim‘s, where traditional Witcher storytelling fits into that, how far-reaching the impacts of our choices will be, what sorts of people and locations we’ll encounter, and heaps more.

Make a break for the break. Otherwise, this intro will never end. (Warning: Beware of minor Witcher 2 ending spoilers.)

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Behold! The Witcher 3: The Wild Hunt Gallery

By Jim Rossignol on March 1st, 2013.


CDP sent over a bunch of images from the forthcoming The Witcher 3: The Wild Hunt. I suspect you are going to want to look at these. Holy shit. You can see where they’re going with that “thirty times larger than The Witcher 2″ stuff.

Click for full size. (I would suggest right click -> new tab.)
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The Witcher 3 To Be CD Projekt Red’s Final Witcher Game

By John Walker on February 6th, 2013.

A few more details have emerged on The Witcher 3: Wild Hunt, without having to read the scans of some store-owned magazine or other to which they’ve inanely restricted their promotional material. (Oh, gaming industry, you are infinitely idiotic.) Wild Hunt will be CDPR’s last ever Witcher game, they’ve declared, but this time in an open world “larger than any other in modern RPG history”.

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Witcher 3: Open World, Non-Linear, Beard

By Alec Meer on February 5th, 2013.

You know a developer’s really made it when they arrange an exclusive cover feature with GameStop’s loyalty card-flogging magazine Game Informer. CD Projekt RED are the latest to do the whole de facto scoop thing, revealing the already-teased The Witcher 3: Wild Hunt. Aka, 2014′s most exciting RPG, it rather sounds like.

AND GERALT HAS A BEARD NOW.
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