Posts Tagged ‘The Witcher 3: Wild Hunt’

The Witcher 3 Trailer Has A Boat Made Of Dead Men’s Claws

By Graham Smith on December 9th, 2013.

Blue sky in gaming.

The Witcher 3 looks good. The dark fantasy RPG from Polish developers CD Projekt Red is the first to take the series into an open-world, and it’s doing so without sacrificing any of the visual flair of the previous games. Evidence? Check out this lovely new trailer.

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CDP Spells It Out: No DRM For The Witcher 3

By John Walker on October 31st, 2013.

Here’s some very good news: CD Projekt Red are keeping their promise, and The Witcher 3 is to feature no DRM whatsoever. It’s odd, because they feel like the sort of company that never would in the first place – what with their connections to GOG and all. But CDP have stuck their fingers in the icky pot of DRM in the past. And of course they were embroiled in the epically dick move of threatening alleged pirates with bullying lawsuits. It seems that this ill behaviour is behind them now, and they’re making efforts to reassure people that there’s to be not a drip of DRM in The Witcher 3. Hoorah!

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At Least Some Of These 65 Witcher 3 Screens Are New

By Alec Meer on October 31st, 2013.

We’ve no new Witcher 3 videos of late, but if you scroll through these really, really quickly, it’ll be just like watching a low frame rate, abysmally edited video. Make some sword-swooshing noises as you do it, for added effect. The genesis and/or novelty of these 65 1080p screenshots of CDP’s next massive roleplaying game is somewhat indeterminate at present, but I’m sure a good number of them will be fresh to your eyes. PCs with low memory should perhaps be wary of this doubtless RAM-hungry post.
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Six Million Witchers? SIX MILLION WITCHERS

By Nathan Grayson on October 26th, 2013.

SIX MILLION SIX MILLION SIX MILLION SIX MILLION SIX MILLION MIX SILLION

SIX.

MILLION.

WITCHERS.

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See CDP Explain The Mad Scope Of The Witcher 3

By Jim Rossignol on October 1st, 2013.


Of the many, many games I have seen this year, The Witcher 3 stands out as just ridiculously ambitious, as I explained in this article. If you want to get a handle on just what a challenge CD Projekt’s Polish RPG commandos have set for themselves, you should take a look at the presentation they gave at the Eurogamer Expo last weekend. I’m not saying this game is definitely going to flatten the RPG opposition in the coming years – because they are biting off what only a monster can truly chew – but I can’t see any other icebergs as ominous or as enormous as this one.
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Eyes-On: The Witcher 3: Wild Hunt

By Jim Rossignol on August 23rd, 2013.


The rise and rise of CDP has been a remarkable thing to watch. What we’re seeing is a studio spooling up to full power. The enormous ambition of The Witcher failed to really hit its mark, but the intention was clear. The even greater ambition of The Witcher 2 revealed CDP to be an RPG creator that was hitting its stride, as well as achieving its ambitions, and now the third game, The Witcher 3: Wild Hunt, threatens to outshine an entire industry with its technical and artistic prowess. Full power, I suspect, has been reached.

There’s every reason for scepticism at this early, hype-manufacturing stage, but what we saw at Gamescom this year suggests that The Witcher 3 could be the most important mainstream game of 2014. If nothing else the rather blunt claim of “a world thirty-five times the size of The Witcher 2″ should get our attention.
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The Witcher 3′s Bleak Cinematic Trailer

By Jim Rossignol on August 14th, 2013.


It’s sort of difficult to understand why a game as good looking as The Witcher 3: Wild Hunt would rely on a CGI trailer, because it’s simply doesn’t need it. Do these things even sell games? I know I buy because of the way the game looks when it plays, but do people get excited by story shine? I mean, it’s is really, really well done, but…
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Feast Your Eyes On The Witcher 3: Wild Hunt Gallery

By Craig Pearson on June 27th, 2013.


Odds bodkins! The Witcher 3: Wild Hunt is pretty and make no mistake (the last time screenshots came out they were pretty enough to make Jim swear, but I told my mum I was on RPS this week so I’m not allowed to). It’s blooming pretty as a picture, and my codlings are tingling. They’d better festinate this game out ASAP, I don’t want to be sat here rod-jockeying while I’m waiting for it to arrive. Say hello to my mum, everyone!
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The Witcher 3: Wild Hunt Gallery Is So Pretty

By Jim Rossignol on June 17th, 2013.


I’ve just lobbed up a gallery of E3 shots and the trailer again, below. Just look at that bastard. I’m reinstalling The Witcher 2 right now, out of sheer excitement.

You know, I keep expecting to not be impressed by game visuals one day. But there’s always a better screenshot.

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CDP On Free Witcher DLC, Next-Gen DRM Concerns

By Nathan Grayson on June 17th, 2013.

Geralt’s hit the big time. He’s got his own open world, a handsomely haggard beard, and a simultaneous launch across multiple “next-gen” platforms. It’s the latter, however, that could spell his undoing – or at least make his witchy charms a lot less bewitching for a sizable portion of PC gamers. Console-makers, after all, aren’t too terribly fond of free updates, but CD Projekt’s modus operandi is handing them out like candy. Microsoft, meanwhile, has decided that draconian DRM is back in this season, and CDP’s been fighting on the opposite side of that battle for ages. Who will survive? Well, probably everyone, because we’re only talking about DLC for a videogame. But, if nothing else, PC gamers don’t need to worry. CD Projekt head Marcin Iwinski assured me that it’ll be business as usual for Witcher 3 updates on our platform of choice, even if consoles aren’t so lucky.

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The Witch Is Dead: Witcher 3 Multiplayer Off The Table

By Nathan Grayson on April 27th, 2013.

Player one: Geralt, player two: his horse. Greatest co-op mode of all time.

Once upon a time, CD Projekt studio manager Adam Badowski announced that he was strongly mulling the possibility of giving Geralt’s one-man show a multiplayer makeover. That was, of course, met with the gnashing of teeth and braying of donkeys, as very few people have picked up The Witcher and said, “Gee, I sure would love to see this sprawling story chopped up into a series of generic deathmatch modes.” And even fewer donkeys. Fortunately, when I spoke with CDP during GDC, it sounded like they were having some very strong second thoughts. And now, sure enough, The Witcher 3‘s proposed multiplayer mode is no more.

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CD Projekt: The Witcher 3 Multiplayer Hardly Set In Stone

By Nathan Grayson on April 4th, 2013.

'Oh god, multiplayer's a terrible fit. Divert all resources to more super dorky goat helmets!'

If you think about it, Geralt’s basically a bunch of super cool dudes packed into one hyper-dude, by which all other dudes are judged. I mean, he wields two swords, has lived multiple lives between his various states of memory having-ness, and is approximately 22 million times lustier than the average bear. Also, his newfound beard is considered an above average bear by most leading ecologists and bear raters. So basically, he doesn’t need multiplayer. He’s more than multifaceted enough all by his lonesome. Red flags were raised, then, when CD Projekt studio manager Adam Badowski strongly hinted that multiplayer’s in the works for The Witcher 3. During GDC, however, I had the opportunity to clarify the issue, and – whether the traditionally single-player epic sprouts a mound of hydra-like new heads or not – CDP insists that it has no intention of giving fans reason to worry.

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CDP On Role Of Combat, Sex, And Choice In Witcher 3

By Nathan Grayson on March 6th, 2013.

Geralt has a beard now. We know this much for certain. Oh, and I suppose he’s also got that whole open-world thing going on. But adding a new number to your title’s a big responsibility, and a simple promise that you’ll feed it, water it, and add boats for some reason (because year of the bow is over; hopefully year of the boat will be a worthy successor) doesn’t always cut it. So what else is going into The Witcher trilogy’s 50-100-hour swan song? To hear CD Projekt tell it, pretty much everything they could think of. The Witcher 3′s scope is beyond ambitious, but that doesn’t mean the Polish powerhouse is skimping on details. Read on to see senior quest designer Jakub Rokosz and marketing mastermind Michał Platkow-Gilewski discuss revamped combat, managing difficulty/learning curve, how big of an impact choices can have, using sex for the benefit – not detriment – of story, and what multiplatform development from the get-go means for the PC version. It’s all after the break.

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