Rock, Paper, Shotgun

Posts Tagged ‘thief 4’

There’s Thief (4) Gameplay Footage, Too

By Jim Rossignol on June 14th, 2013.


Spike TV got to see Thief (no, just Thief now, branding fans) in motion, too. You can see their encounter with it below, as you refresh yourself with delicious Doritos and Mountain Dew. I am contractually obliged to mention that our kid Adam has already played the game, and you can read about his experiences over here.

Read the rest of this entry »

, , , , .

174 Comments »

First Look: Thief

By Adam Smith on April 4th, 2013.

the picture is symbolic - that's me, peeking at Thief for the first time. Do you see?

I spent a huge portion of my teenage years either playing Thief or thinking about Thief, and I’ve never really stopped. A couple of weeks ago, armed with a questioning mind, I travelled across an ocean to see Thief: No Longer Four and to talk to the development team at Eidos Montreal. The ’4′ is gone because crimes against typography and sense can only be endured for so long, and also because this is a reboot rather than a sequel. With my archaeological hat sitting atop my sceptic’s cap, I was determined to find whatever traces of the old remained and to see what remains for those who remember the original series so fondly.

Read the rest of this entry »

, , , , , .

213 Comments »

Stolen: The Thief 4 Debut Trailer

By Jim Rossignol on April 2nd, 2013.


Good day. You might well have seen the Thief [just Thief now, not Thief 4] teaser trailer. But have you seen the full debut trailer? No? Well, it’s around here somewhere. It’s some kind of leak, apparently.
Read the rest of this entry »

, , .

137 Comments »

Through The Looking Glass: Paul Neurath Interviewed

By Cara Ellison on March 11th, 2013.

System Shock 2 AAAAH my CDs

“When the history of my glory is written, your species shall only be a footnote to my magnificence,” said a terrifying lady, yesterday, to me. Or SHODAN did or whatever. But her legacy lives on thanks to the kind of innovation Looking Glass studios was interested in. Paul Neurath, the co-founder and creative director of Looking Glass from ‘the day it opened to the day it closed’ has been interviewed on this super fascinating podcast looking back on his time with the studio. The company was responsible for some of our dearest memories, such asĀ Ultima Underworld, System Shock, and Thief, before it closed its doors (sob!) in 2000.

Read the rest of this entry »

, , , , .

44 Comments »

Sob: Thief 4 Sneaking Onto Next Gen Consoles?

By John Walker on August 8th, 2012.

The release year.

While Thief 4 has never had anything approaching a release date, following the ripe success of Deus Ex 3, and its having been in development for over four years, it was tempting to think it might be coming nearer. Well, forget that, because a rumour in the latest Official Xbox Magazine – and further validated by CVG – suggests that they’re now aiming for it to be a next-next-gen console release. And that means it’d be Christmas 2013 at the very, very earliest.

Read the rest of this entry »

, , .

110 Comments »

Clutching At Shadows: Thief 4

By Adam Smith on April 19th, 2012.

If you starve a man he will gladly chew a button in order to create saliva, which he will then swallow in an attempt to fool his body into thinking it is being fed. This brief cry in the dark is my attempt to nourish myself with a lump of plastic or wood, it is the splinter in my tongue and the grumbling in my belly. This is what happens when they don’t tell me anything about Thief 4. I feast hungrily on scraps.

Read the rest of this entry »

, , .

172 Comments »

Outside Influences: Of Crime And The City

By Adam Smith on March 13th, 2012.

I’ve been visiting various cities recently, which always fill me with confusion and wonder, then Dishonored made me think about how much I miss Looking Glass. Put the two together and this happens. Join me in a meandering word-search for cohesion and theme in the use of the city across Thief, and the selected works of Rockstar and Charles Dickens. Be warned, there are spoilers for all three Thief games.

Read the rest of this entry »

, , , , , , , , , , .

44 Comments »

Oh My God It’s The First Thief 4 Screenshot

By Quintin Smith on February 25th, 2011.

Is that a stopwatch? How hardcore is Eidos Montreal's playtesting division?

Strategy Informer sends word of this, a photo posted by Eidos Montreal and subsequently picked up by French site JeuxVideo. You can find the original photo here. My feverish analysis follows.
Read the rest of this entry »

, , .

176 Comments »

Stealing The Show: Thief 4 Lecture At GDC

By Quintin Smith on January 7th, 2011.

Announcing... Thifourfth!

Quick, somebody sound the Thief 4 gong! Looks like we’ll be getting a tiny glimpse of the still very much in-development title at GDC, which kicks off on the 28th of February.
Read the rest of this entry »

, , .

78 Comments »

Fresh from the RPS Chatroom: DX3/T4 News

By Kieron Gillen on November 24th, 2009.

Fuckity-fuck-fuck-fuck
[18:41] bremxjones3: “Square Enix’s Tokyo developers are to work on the cinematics for Eidos Montreal’s upcoming Deus Ex sequel, the studio’s general manager Stephane D’Astous told us.”
[18:41] Ento: aieeeeeeeeeeeeeeeeeeeeeeeeeeeee
[18:41] swiss-: noooOOoo
[18:41] bremxjones3: Also, Thief
[18:42] swiss-: all, is lost

, , , , .

157 Comments »

4 Real: Thief 4

By Jim Rossignol on May 11th, 2009.


(Thi4f? 4FS.) The giant rumour-phone they call the Internet has been a-rumbling with Thief 4 noises for many months now, and so it seemed certain the announcement was imminent. Naturally RPS’ enormous BFG-like ears had long ago picked up concrete information, but we couldn’t confirm it. Now we can. Confirmed. The press release (in full below) reports that the game is still at a very early stage, and is being developed by Eidos Montreal, who are also handling Deus Ex 3. They’re looking for new staff, too. Talk about labouring under the weight of expectations, eh readers?
Read the rest of this entry »

, , .

136 Comments »

Respond to our gibber

Read our finest words

Wot I Think: Soundodger

Search for clues

Browse the archive