Posts Tagged ‘thief 4’

Outside Influences: Of Crime And The City

By Adam Smith on March 13th, 2012.

I’ve been visiting various cities recently, which always fill me with confusion and wonder, then Dishonored made me think about how much I miss Looking Glass. Put the two together and this happens. Join me in a meandering word-search for cohesion and theme in the use of the city across Thief, and the selected works of Rockstar and Charles Dickens. Be warned, there are spoilers for all three Thief games.

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Oh My God It’s The First Thief 4 Screenshot

By Quintin Smith on February 25th, 2011.

Is that a stopwatch? How hardcore is Eidos Montreal's playtesting division?

Strategy Informer sends word of this, a photo posted by Eidos Montreal and subsequently picked up by French site JeuxVideo. You can find the original photo here. My feverish analysis follows.
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Stealing The Show: Thief 4 Lecture At GDC

By Quintin Smith on January 7th, 2011.

Announcing... Thifourfth!

Quick, somebody sound the Thief 4 gong! Looks like we’ll be getting a tiny glimpse of the still very much in-development title at GDC, which kicks off on the 28th of February.
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Fresh from the RPS Chatroom: DX3/T4 News

By Kieron Gillen on November 24th, 2009.

Fuckity-fuck-fuck-fuck
[18:41] bremxjones3: “Square Enix’s Tokyo developers are to work on the cinematics for Eidos Montreal’s upcoming Deus Ex sequel, the studio’s general manager Stephane D’Astous told us.”
[18:41] Ento: aieeeeeeeeeeeeeeeeeeeeeeeeeeeee
[18:41] swiss-: noooOOoo
[18:41] bremxjones3: Also, Thief
[18:42] swiss-: all, is lost

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4 Real: Thief 4

By Jim Rossignol on May 11th, 2009.


(Thi4f? 4FS.) The giant rumour-phone they call the Internet has been a-rumbling with Thief 4 noises for many months now, and so it seemed certain the announcement was imminent. Naturally RPS’ enormous BFG-like ears had long ago picked up concrete information, but we couldn’t confirm it. Now we can. Confirmed. The press release (in full below) reports that the game is still at a very early stage, and is being developed by Eidos Montreal, who are also handling Deus Ex 3. They’re looking for new staff, too. Talk about labouring under the weight of expectations, eh readers?
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