
Alec pinpoints Mirror’s Edge‘s failures and successes like a laser-guided missile of critical accuracy in last week’s Wot I Think. When playing it recently, I was extremely surprised to find the game making mistakes that were ironed out of the Tomb Raider/Prince of Persia games years ago, as I haplessly tried to guide the suicidal Faith away from her determined attempts to plunge off every rooftop. I couldn’t help but feel this pro-active Samaritans simulator might be interesting to play in the third-person, so I could at least see what ledge she would be aiming to plummet from next. My wish has been granted.


