Posts Tagged ‘Thomas Brush’

Down To The Wire: Skinny

By Quintin Smith on June 24th, 2011.

Red sky at night, robots are tight.

How long has it been since we posted a browser game about colossally sad robots? Entire weeks. No good. Skinny (found via the IndieGames blog) is a gentle platformer that rewards you at every turn with imagery and audio that both oscillate rapidly between being beautiful and sinister. The audio actually won the game a $25,000 prize for Best Audio at the SXSW Interactive Festival, and since Microsoft quietly pinched Limbo as an Xbox Live exclusive, the silhouette visuals are welcome, too. Go play! Or watch a video of creator Thomas Brush talking about the project (over some footage of it) after the jump.
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Wake Up: Coma

By Kieron Gillen on July 12th, 2010.

A bird in the hand is worth two in the bush, says a man who is inexpert in gathering birds from bushes.

Monday morning flashgame time, I think. Coma‘s been around for a little while now, but I’ve only just picked up on it from Alice Wonderland and it’s actually a quite lovely little platforming adventure which goes heavy on the graphic style and atmosphere. Alice says it makes her want to replay Machinarium and warm-up for Limbo, and I can’t disagree with that. Well, I could, but I’d be a churlish knave. It features the best player-propelling anus I’ve seen for a while. You can go play it here and – if you get stuck – you’ll find a walkthrough video below.
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