
This week we got to ask a few questions of Thomas Simon, the lead designer on HAWX. Mr Simon already has a bit of Tom Clancy background in his career, having previously worked on the Splinter Cell series. This time, however, there aren’t going to be any silent takedowns: HAWX (”High Altitude Warfare Experimental Squadron”) is an air combat game that encompasses all the noisy, destructive things that modern aircraft get up to. It’s looking moderately spectacular, and certainly seems like a fresh, non-simulatory take in a world where modern air combat games don’t exactly dominate the gaming headlines. Interestingly, it also ties in with the other Tom Clancy games, as Simon explained.
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Interview: Tom Clancy’s HAWX
Posted by Jim Rossignol on July 10th, 2008.
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