Posts Tagged ‘ThreeGates Studio’

Legends Of Aethereus’ Combat Looks MEATY

By John Walker on April 18th, 2013.

We’ve not posted about Legends Of Aethereus before, because THERE ARE TOO MANY GAMES. But coo, the RPG looks like it’s trying to do something interesting with its combat. Physics-based, no auto-lock-on, real-time choppy-chop action. And where improving attributes actually affects the fights you experience.

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