Posts Tagged ‘Tiger Style’

Waking Mars Devs Reveal Spider: Rite Of Shrouded Moon

By Nathan Grayson on November 27th, 2013.

We'd have gotten away with it too, if it weren't for you crazy kids and your non-talking spider who doesn't really care about any of this and actually just the spider and there are no crazy kids and what are we talking about again?

Tiger Style’s track record of stupendous, totally-not-what-you’re-expecting brilliance is well-documented. Waking Mars took Metroid’s extraterrestrial exploratory stylings and fused them with… gardening, and Spider: The Secret of Bryce Manor had you playing as the eight-legged embodiment of nightmares that most games (and, er, existence) have taught us to revile. And now, despite the first Spider’s imprisonment under the impregnable water glass that is mobile, Tiger Style has announced that its sequel will also spin a web in PC’s mustiest corners. Oh goodness! What’s that prickly feeling on the back of your neck? Why, it’s Spider: Rite of the Shrouded Moon, of course.

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The Real Science Of Waking Mars

By Nathan Grayson on November 20th, 2012.

Waking Mars is pretty special game. Part-Metroidvania, part-Mars-gardening-simulator, it’s certainly not Just Another iOS Port. As Rab pointed out, it’s got enough ambition to make countless triple-A sequels blush, resulting in complexity that punishes impatience, but never without reason. But where did it come from? How on Earth does one dream up Mars gardening? According to Tiger Style’s Randy Smith, it all started with National Geographic. And from there, well, things ended up in a very, very different place. 

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Wot I Think: Waking Mars

By Robert Florence on November 16th, 2012.


Waking Mars is not a normal game.
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