Posts Tagged ‘Tim Fletcher’

The Prestige: Starcraft 2 Narrative Innovation

By Kieron Gillen on August 11th, 2010.

No, I don't mean shooting an enormous alien.

You won’t find many people hailing Starcraft 2′s narrative. The characters are lumpen, the dialogue weak and the general plot simultaneously archetypal to the point of cliché while only really working if you assume players are invested in characters like Kerrigan. Which even for a game as successful as Starcraft, is a big assumption to make. There’s people playing it now who weren’t even alive back then.

However there’s one area where I think it’s quite clever and even genuinely ground-breaking, at least as far as mainstream games go. I talk about it below. There’s no direct spoilers, but there’s structural spoilers which may be even worse. I’m about to basically explain how a card-trick works…
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