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Posts Tagged ‘time travel’

Braid Gameplay To Tide Us Over

Posted by John Walker on August 7th, 2008.

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He has to be the least appealing looking lead character in a platformer ever.

Braid is, of course, currently out on XBLA, but it’s heading to the PC soon too. When? Well, “soon”. But we’ve seen evidence of working PC code, so it can’t be too long. And to acknowledge this, and its phenomenally positive reviews on Xbox, here’s a video that should hopefully get you excited to play it soon. It’s also a far easier way of explaining the use of time travel in a 2D platformer than confuse-o-words ever could.

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