Posts Tagged ‘Tinysasters’

In The Flood Of Games: Tinysasters

By Jim Rossignol on April 27th, 2012.


Game jams are proving to be one of the most fruitful phenomena of the current era of gaming. Ludum Dare constantly throws up a bunch of fascinating stuff, and it’s tough to keep track of it all. So much of what is created – the window for making is just 48 hours – is so small and unassuming that it is likely to be missed. Tinysasters is one such microcosm, but it’s a beautiful, perfectly formed gem of an idea: terraforming an 8×8 tile based grid, while natural disasters roll in every thirty seconds to undo your work. Worth a look, if just for a moment.

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