Huh, not sure how we missed this before now. PCG points out that Excalibur – those kings of random simulation publishing – released Dive To The Titanic, or DIVE to the TITANIC, to give it the proper formatting, which is a game about piloting a deep-sea mini-sub to explore the wreck of the Titanic. The trailer (in the depths below) is ludicrously hyperbolic, and the game looks pretty full on. Vicarious claustrophobia feelings, ahoy!
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Posts Tagged ‘TML Studios’
By Jim Rossignol on January 27th, 2011.
By Tim Stone on November 6th, 2010.
In 1887, Charles Pearson, a wealthy London lawyer sick to death of the “I had that Mr. Holmes in the front last week” anecdotes of hansom cabbies, proposed the building of a subterranean railway line from Paddington Station to Farringdon Street. That line eventually grew into the 27-stop transport loop that TML Studios are painstakingly reproducing for their third World Of Subways sim.
If WoS 3: Circle Line follows the pattern of its predecessors, we’ll be driving the trains rather than clogging their carriages as dead-eyed commuters, cunning pickpockets, or sly revellers. Some – like those yearning for a sequel to Metro Rules of Conduct – may regard that as a colossal design flaw. Me, I’m just happy to see the London Underground’s long and glittering career in games take another fascinating turn.
Respond to our gibber
- Arathain : “I think you could have avoided making that pun.” on Wot I Think: Soundodger
- DrScuttles : “Way to kill the mood, JLS.” on GI Joe Danger: Hello Games’ Team Fortress 2 Crossover
- riverman : “it's like those top down shooty bullet dodgy games but without the part I don't like (the shooting); sold!” on Wot I Think: Soundodger
- Goodtwist : “I get it. Thanks!” on Of Course Valve Are Working On Half-Life 3, Now Shush
- wodin : “TWD was a very pleasant surprise. Most enjoyable.” on Telling Tales: Molyneux Vs Vanaman