Posts Tagged ‘TML Studios’

The Flare Path: Extravehicular Activity

The world of simulation would be a much drearier place without TML Studios. Over the last decade this small team of Erfurt eccentrics has released around a dozen standalone vehicle sims. Often odd, occasionally downright unhinged or hilariously broken, weak physics and unchecked ambition mean you’re unlikely to find any of their games in ‘Top 10 Sims’ lists. Those who admire TML – and lately I’ve realised I’m one of these curious creatures – tend to admire the studio for its mercurial talent for atmosphere evocation, and its endearing belief in drama and player freedom, rather than its quality control or respect for realism. Read the rest of this entry »

, , .

21 Comments »

4000 Metres Down: Dive To The Titanic


Huh, not sure how we missed this before now. PCG points out that Excalibur – those kings of random simulation publishing – released Dive To The Titanic, or DIVE to the TITANIC, to give it the proper formatting, which is a game about piloting a deep-sea mini-sub to explore the wreck of the Titanic. The trailer (in the depths below) is ludicrously hyperbolic, and the game looks pretty full on. Vicarious claustrophobia feelings, ahoy!
Read the rest of this entry »

, , .

59 Comments »

Tubular Belle: World of Subways 3

In 1887, Charles Pearson, a wealthy London lawyer sick to death of the “I had that Mr. Holmes in  the front last week” anecdotes of hansom cabbies, proposed the building of a subterranean railway line from Paddington Station to Farringdon Street. That line eventually grew into the 27-stop transport loop that TML Studios are painstakingly reproducing for their third World Of Subways sim.

If WoS 3: Circle Line follows the pattern of its predecessors, we’ll be driving the trains rather than clogging their carriages as dead-eyed commuters, cunning pickpockets, or sly revellers. Some – like those yearning for a sequel to  Metro Rules of Conduct – may regard that as a colossal design flaw. Me, I’m just happy to see the London Underground’s long and glittering career in games take another fascinating turn.

Read the rest of this entry »

, , , , , .

35 Comments »