I am going back and playing one of my favourite games this weekend, RPS readers, one of those games I return to once every year or so to remind myself why I play games. I’m going to smile, I’m probably going to cry, I’m going to throw myself back into To The Moon.
To The Moon is one of those games you can just tell was made in RPG Maker. Much of it’s bones are those of your standard RPG Maker creation, from the menus and dialogue boxes to the very core of how the game feels to play. But there’s no battles to be fought, just a world to gently explore, interact with and watch unfold. It’s a game I play for lethargy. It’s there to help me relax, to cleanse the palate and shake off some of that cynicism we can find trailing behind us.