Posts Tagged ‘toby fox’

Wot I Think: Undertale

I double-take when I see the sign on the front of the library. Something feels off, and I peer at the screen, and there’s definitely an extra letter that’s snuck in there somewhere. The little town of Snowdin is, as the name suggests, blanketed in thick snow, and the lights in the windows of the library look warm. Inside, the librarian looks up at me tiredly. “Welcome to Snowdin library,” she says. “Yes, we know the sign is mis-spelled.”

There is something irrepressibly charming about this.

Undertale [official site], a game made mostly by Toby Fox, begins with a muted cutscene that feels immediately and deliberately evocative of The Wind Waker’s opening mural. “Long ago,” read the subtitles, “two races ruled over earth. HUMANS and MONSTERS.” And then there’s a little picture: a horned furry creature on the left and a cloaked human on the right. The human is holding a spear. The stage continues to be set with that particular blunt efficiency of the older Zelda games; there was a war, the monsters were defeated, they were sealed beneath the mountain. Years pass. A human child, the protagonist, climbs a mountain and falls down an enormous hole. Then the game begins.

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Charming RPG Undertale Released

Just another day in the land of monsters.

Many games nowadays are keen to tell you they’ll remember your decisions, but the old demo for Undertale [official site] is one of the few games I’ve seen that remembered everything – across all playthroughs. It’s a surreal and charming RPG about a human trapped in a world of monsters where, sure, you could battle ‘em, or you could chat and cheer and flirt with them instead. And, in the demo it least, it remembered and offered a few unpleasant twists on later playthroughs.

Two years after its Kickstarter, Undertale launched today. What surprises await?

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Spare Some Change: Undertale Kickstarter

I checked out Undertale’s demo last week and I strongly suggest that you do the same. It’s in the category of games that I’d call ‘surrole-playing games weird RPGs’, an unruly gang containing the likes of Space Funeral, unexpected adventures that revel in their retro postmodernism. As well as a surreal, funny and touching story, Undertale has random encounters that are actually fun, with a smart bullet hell (or at least bullet heck) minigame to settle combat. But there’s no need for fisticuffs at all because every encounter can be settled through conversation and understanding of body language, which is slightly more difficult when your opponent is a sexy jelly. The Kickstarter has almost hit its $5,000 goal in the time it took me to go to the shops, return and make a sandwich. Still, take a look.

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