Posts Tagged ‘Tom Clancy’s The Division’

Divided: Tom Clancy’s The Division Delayed Into 2016

By Alice O'Connor on May 14th, 2015.

Oh, for goodness’ sake! Only the other day I was wondering what had been going on with Tom Clancy’s The Division [official site], and whether the co-op- action-RPG shooter had been delayed or what. Ubisoft could’ve slipped in mention of a delay alongside the news that a fourth studio had joined development but no, no, they have to have their nice, clean, tidy ‘message’. And this way, old muggins here writes two stories about the game instead of one.

So here, look, The Division has been delayed from its unlikely-looking release window of 2015 into early 2016. You really are a rotter, Yann Ubisoft.

Read the rest of this entry »

, , , , .

20 Comments »

United: Another Studio Joins Tom Clancy’s The Division

By Alice O'Connor on May 12th, 2015.

Ooh! Did you hear that? Just now, carried on the wind. It sounded like… clearly scripted banter from an Ubisoft gameplay demonstration. We’ve barely heard from Tom Clancy’s The Division [official site] since its showing at E3 last year, and I’d half-wondered if it might be mired in development hell. It’d been delayed once before, and was awfully quiet for a game supposedly due this year.

Well, with E3 nearing (just over a month until I start drinking at my desk), Ubisoft have announced that another studio joined in to help out development. Ubisoft Annecy are the fourth lot working on The Division, and I’d wager they’re working on its unlockable, upgradeable persistent bases.

Read the rest of this entry »

, , , , .

20 Comments »

Murder With Friends: Tom Clancy’s The Division

By Alice O'Connor on June 9th, 2014.

Where are your friends, pal?

I should get better video game chums by the time Tom Clancy’s The Division comes out. A five-minute staged “gameplay demonstration” fresh out of E3 shows friends being friendly, supporting each other, using abilities carefully, and generally making the game look awfully good fun. None of that will ever happen with the people I play Dota 2 with. We won’t carefully orchestrate and execute plans, we’ll run around doing as we please, whether that’s chasing the glory of murdering particularly tough enemies or pausing to admire holographic reactions of people caught in the disaster. It’ll be dreadful.

Read the rest of this entry »

, , , , .

45 Comments »

Divided We Fall: The Division Delayed To 2015

By Nathan Grayson on May 16th, 2014.

Can 'portentous manbacks' be the new staring eyes?

I feel it’s important to stress that we’re not just dealing with any old division here. This is The Division, and damn it that means something probably. Ubisoft’s equal parts shooty and paranoia-y MMO is still a largely unknown quantity (E3 demo contents aside), but I’m sure it wouldn’t be given the real life equivalent of a Twitter verified account without a good reason. Unfortunately, we’ll have to wait a bit longer to find out what exactly that reason is, as The Division’s been pushed to The Year 2015.

Read the rest of this entry »

, , , .

18 Comments »

Massive Attack: Ubisoft Show Off The Division’s Engine

By Graham Smith on March 21st, 2014.

Is that Source 2? Do you think it saw us?

Occasionally at GDC, there’s a big new game announcement, but that’s not really what the week-long event is for. The Game Developers Conference is instead where designers, programmers and artists go to pull back the heavy tarp of secrecy and reveal the gross, technical innards of openness and sharing. It’s in that spirit – plus the spirit of self-promotion and bragging – that we’re seeing so much detail of so many different game engines. Including, in the video embedded below, Ubisoft’s Snowdrop Engine. It’s being built by Massive Entertainment for The Division, and it’s very pretty and smart.

Read the rest of this entry »

, , , .

49 Comments »

Have No Fear: The Division On PC Won’t Be Horrible

By Nathan Grayson on December 20th, 2013.

Earlier this year, Ubisoft surprised precisely no one by announcing that trigger-happy paranoia propaganda MMO The Division would, in fact, be coming to PC after all. You know, for three whole seconds there, I was kinda but not really a little bit worried. There is, however, a difference between an earnest PC development push and a port so sloppy it ought to be mummified in paper towels and flushed down the toilet. So where will The Division end up? Well, to hear developer Massive Entertainment tell it, there’s nothing to worry about here.

Read the rest of this entry »

, , , .

44 Comments »

Look What We Can Post About: The Division

By Ben Barrett on August 20th, 2013.

In the least surprising news of the year, it looks like The Divi sorry: definitely in some way involved Tom Clancy’s The Division will be making the jump to PC when it’s released towards the end of next year. Back in June, Ubisoft were asking players to sign a petition to bring the title our way, Jim rather rightly implying that it would have no effect and the decision had already been made. Now in a video from Massive’s Fredrik Rundqvist, Executive Producer on the game, the almost inevitable has been theatrically announced. See below.

Read the rest of this entry »

, , , .

33 Comments »

Hmm: Ubi Asking Gamers To Sign The Division Petition?

By Jim Rossignol on June 17th, 2013.


We’re hearing reports that Ubisoft’s reps are encouraging PC gamers to sign a petition, this one, if they want to see Ubi’s spectacular looking post-apocalyptic shooter, Tom Clancy’s The Division, on PC. Frankly, we’d quite like to see the game on PC, because the E3 reveal (see that below) was so strong. This seems a bit of a weird way to go about asking for it, though.

Enough of this dance of justification. Just bring it to PC, Ubi.
Read the rest of this entry »

, .

163 Comments »