Posts Tagged ‘top-down shooter’

Death And Distortion: Teleglitch

By Adam Smith on December 2nd, 2011.

It's really hard to get a screenshot of action because of intentional visual distortion. Sorry!

I’m not entirely sure if the things attacking me are zombies or if they are just very angry men. They run, I sidestep, they crash into a wall as they attempt to pursue, their turning circles more akin to a small car than a bipedal life form. What are they? Maybe I’ll never know but when they surround me, the distinctive sound of being clobbered pours from my speakers. Whatever they are, they definitely want to do me harm. There are more distinctive monsters in the dark corridors of indie top-down shooter Teleglitch, but the majority of my time in the four levels of the freely available beta was spent cautiously exploring dark corridors and fending off furious men. Who may have been dead already. Trailer below.

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Impressions: Steel Storm Burning Retribution

By John Walker on May 13th, 2011.

The cel-shading is done with a fair degree of subtlety, too.
Coo, I spent a rather pleasant Thursday evening with this one. The awkwardly named Steel Storm: Burning Retribution (can steel burn, or indeed storm?), from the even more peculiarly named indie developer, Kot-in-Action Creative Artel, is top-fun top-down shooting. I’ve decided the game is just called Steel Storm, and that the developers are now KIA Cartel. Much easier. Let’s take a look (from immediately above).

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