Posts Tagged ‘Total War: Rome 2’

The Gaul Of It: Total War: Rome 2 Expansion Announced

By Graham Smith on December 2nd, 2013.

Asterix is going to punch this guy so hard.

Total War: Rome 2 made Adam hesitate, then point his thumb skywards, celebrating the game’s victories in spite of its bugs. Developers Creative Assembly have spent the time since working hard on patches to resolve some the most troublesome bugs and AI follies, but now seem ready to turn their attention towards larger conquests. Caeser in Gaul has just been announced, and it’s the first campaign expansion for the game. It has a new campaign map, new factions and units, all that stuff.

Come look at the screenshots. Come see how the little men fight.
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Total War: Rome 2 Patches Fix Bugs, Add Steam Workshop

By Graham Smith on October 21st, 2013.

Angry Total War forumites, yesterday.

When Total War: Rome 2 entered the gladiatorial arena of Adam’s Wot I Think, he found it easy to love, but knocked it to its knees for its crashes, bugs and AI idiosyncrasies. A portion of the audience have been calling for its thumbs-down slaughter ever since.

Creative Assembly have spent the time since release putting the game through a series of training montages, so that it might rise and fight again. Last Friday’s update combined dozens of new tweaks and fixes with a new faction and Steam Workshop support.
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Wot I Think: Total War – Rome II

By Adam Smith on September 2nd, 2013.

I’ve been waiting for Total War: Rome II for a long time. My fondest memories of the series are still tied up in the original Rome, despite all that has happened since, and now that the sequel is finally here, I’ve immersed myself in its world. Was it love at second sight or the end of an era? Here’s wot I think. It’s complicated.

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Totally: Rome 2 ‘Let’s Play’ Shows Off Campaign Map

By Jim Rossignol on July 25th, 2013.


I’m so excited about Rome 2 that I keep catching fire. It’s horrible. Scorch marks on everything. Faint smell of bacon. It’s not making it any easier watching The Creative Assembly’s own Let’s Play thing*, which they’ve started off by looking at the campaign map. Always the best bit of a Total War game, right? You can see that happening below. They talk factions, and then just let us bask in that warm light of a formidably crafted turn-based Mediterranean as they witter on about trade and resources. Yeah, that’s how to do a goddamn campaign map, yes sir.

Argh! The flames!
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Dying Total War Fan Immortalised As Rome 2 Unit

By Alec Meer on March 19th, 2013.

The videogames industry isn’t all sexualisation, lies and Doritogates, you know. Sometimes nice things happen because they are nice things. Case in point, the Creative Assembly giving a fan with not long to live a chance to play pre-alpha Rome 2 code, advise on its development and be recreated as a proud soldier of the Roman empire in-game. Tragically, the chap did not survive his battle with cancer, but this seems a touching memorial.
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Look: First Proper Total War: Rome 2 Trailer

By Jim Rossignol on September 26th, 2012.


Roooooooooome! Two. The ancient Empire is set to rise again next year. And again. And again, as millions of us click our way to dominance of the old world theater of empire-building. I’m planning on building an Empire of druids, too. (As it should have been.) Regarding the trailer, SEGA explain: “The year is 146BC, brilliant tactician Scipio Aemilianus is dispatched by Rome to break the three-year-long siege of Carthage, an unforgivable blight on the glory of the growing Empire. Ruthless determination and an almost suicidal amphibious assault is required, but the young consul is uncomfortably aware that the price of victory may be much higher than the senate realises.” The trailer apparently shows off the kind of detail you can expect from the game’s battles.
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