Posts Tagged ‘Total War: Rome II’

Total Fight: Macedon vs Rome In Rome II

The Creative Assembly have released another big gameplay ‘n’ chat video for Rome II, in which CA’s own Al Bickham takes on Rome as the Macedonians, while playing on “very hard” difficult. Bickham is a guy who modifies and paints Games Workshop miniatures at a pro level, so his grasp of a paintbrush is not to be sniffed at. But does that also extend to strategy and tactics? CA explain: “We’re playing from the defender’s viewpoint, so it’s very much a case of “Come at me, bro!” as the enemy assaults his position. See how they employ their abilities and hardened military tactics to wear down our very own hero’s forces, with a sprinkle of cunning thrown in for free.”

Speaking of things thrown in for free, Rome II purchasers will get access to Arena, the F2P battle thing announced in March: “Including advanced beta access, exclusive in-game Legion Armoury bonuses and approximately $15(USD) of in-game currency…, ROME II players automatically earn ‘Legion’ status and will be able to experience the massed battle MMO before the game opens up to all.”
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Veni, Vidi, Dixi: Total War – Rome II Interview

While in Rome, playing Total War: Rome II on the set of HBO’s Rome, I spoke to Michael Simpson, Creative Assembly’s studio director. What was supposed to be a ten minute sprint across a hastily reduced list of questions transformed into a longer stroll when we both realised we’d rather talk than take lunch. We begin by lamenting my ability to die in a tutorial, move on to the clash between history and Hollywood, and then discuss some fundamental design philosophies. The latter portion of the interview moves away from the specifics of Rome II to explore how Michael, and indeed Creative Assembly, consider the player’s time to be their most valuable resource.

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He Comes: Rome II Hannibal Trailer

It’s all been a little historical on RPS of late, what with bringing you not only Adam’s ginormahuge and historically important hands-on feature for Creative Assembly’s Rome II, but also the latest trailer from the depths of… wherever makes Rome II trailers.

Lo, it introduces the legendary Hannibal Barca by way of debate in a Roman council on his next move in the on-going war. Take a look beneath, like an archaeologist of fun times.

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Hands On: Total War – Rome II

Sit me in front of a solid strategy game for a few hours and I’ll ask you to give me a few hours more. I visited Rome recently to play Total War: Rome II. It’s not that Total War games live in Rome, but it was an amusingly appropriate location to host what appeared to be 99% of Europe’s gaming press. After two hours with the game and half an hour talking to the developers, I packed my bags and went to sit in a hotel, wishing that I had those few hours more. Thankfully, after the trip I received a preview code, so two hours turned into many. As a lapsed admirer of the series, I waited for Rome to suck me back in.

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Talk Like An Egyptian: 15 Mins Of Rome II Footage

Cleopatra, comin atcha. Except in this scenario the Egyptians are defending.
This is the wrong battle to highlight when I’m in the middle of a massive Frasier rewatch. I see “Nile”, and all I can think of is the tragedy of the unrequited love that Niles has for Daphne. I’m six seasons in and Donnie and Daphne have just gotten engaged. Noooooooooo! Now I’m sad, and entirely in the wrong state of mind to write about this Rome II “Let’s Play”. There’s 15 minutes of direct feed, right from the heart of the Roman Empire’s perspective.
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Happy Camels: Total War: Rome II Shots

I had a brief demo of Total War: Rome 2 at Rezzed. The demo consisted of me standing behind the wonderfully hatted Al Bickham (disclaimer: we once shared a bed) as he sent elephants screaming through lines of whoever-his-enemies-were. At this point he asked me if I knew what I was looking at, and I confessed that I might as well be watching EastEnders. Not to fret, though. I then demanded to know things about the game that people might otherwise have missed, and Al got all excited. At last, he could talk about his game without having to worry about tactics! Fact #1: the elephants have an internal rage meter, and they will occasionally go mad with blood lust. The only way to stop them is to put them down. Fact #2: the camels blink.
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Rome II Will Conquer 35 GB Of Your Hard Drive

Creative Assembly need to tell you something. The Horsham-based developer has been trying to let the world know how large Total War: Rome II is for ages now, showing off its enormous battlefields, the thousands of men rushing around the place, the naval units that lurk offshore. The elephants. Having played the game myself at Rezzed, I can confirm that the wars do appear to be total, stretching from one exquisitely rendered horizon to the other. To communicate and celebrate the game’s grand proportions, another of those massive screenshots has appeared, showing a ruckus down by the Nile. Oh, and the hefty system specs have been confirmed. 35 GB of HD space is probably around a megabyte per elephant.

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The Nile Council: Rome II Introduces Cleopatra

Cleopatra does what ‘any mother would do’ in the latest trailer for Total Rome: Two War – builds the impossible, sleeps with the enemy, brings ruin on her people, suckles a wolf (metaphorically), feeds the beast (metaphor again), and kills her sister (not a metaphor). There’s no mention of a dalliance with an asp but presumably that particular part of the tale is still to be told. I’d feel rotten if my mum reckoned she’d brought about the end of a dynasty, the fall of a people and the murder of a family member on my behalf, but maybe it’s a bit like the time she dropped a birthday cake and reckoned it was my fault because I was being ‘giddy and distracting’. Unlikely. I was a solemn and dignified six-year old, and preferred Camus to cake.

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Total War: Rome II Release Date Unleashed, New Trailer

Careful! You'll tread on that guy.

Total War: Rome II has a release date. Facts, straight at the front. That’s what I’m all about: business. Focused on the matter at hand, not allowing myself to wander off and start writing about bees or nostrils, like some airheaded buffoon. Too many gaming sites these days seem to think that they, the author – in my case John Walker, aged 35, living in Bath, son of Meg and Hugh, about 5’11”, blue/green eyes, first class degree in Youth & Community Work And Applied Theology, married, no children, one cat – are the more important aspect of the story rather than the news itself, the precious pieces of information for which the reader has come to the website, not wanting it to be obfuscated amongst trivial nonsense about the writer’s breakfast (I didn’t even have any breakfast today, so couldn’t tell you if I wanted to) or what colour socks they’re wearing. (Black.)

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Totally Teutoburgic: Tons Of Rome II In-Game Footage

Starks vs Lannisters, eh?

You’ve been told plenty about Total War: Rome II, but you haven’t seen all that much of it. Not in living colour, full motion, high-resolution video with digital sound and smellovision. How the heady scent of historical battle fills my nostrils! It’s just like my office is filled with sweaty Roman loincloths. But then again, when isn’t it?

These narrated 11 minutes of man-stabbing cover the same scenario our Jim reported on from GDC – which is to say the battle of Teutoburg forest, in which a bunch of German chaps rather unexpectedly gave three Roman legions what for.
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Because Why Not: Total War Has The Biggest Screenshot

IN A WORLD where game publishers are all in competition over very silly, largely pointless things for no real apparent reason…

[Scene: the world]

Sega: “Push the button.”

Creative Assembly: “This is madness. We can’t do it. If we take this step, there’s no turning back. Not just for us, but for the world.”

[Scene: still the world]

Epic: “Did you see the readout coming from Sega? They’re just mad enough to do it.”

Crytek: “But why? This is going to change everything. We’ll have to fire back with something even bigger. Somehow. Otherwise, the Graphics Wars will be lost.”

Epic: “It’s a goddamn arms race from here on out. Best buckle up, kid.”

[Scene: that first portion of the world again]


[Scene: space]

An astronaut, gazing down at Earth: “Sweet mother of god.”

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Eyes-On: Rome II’s Teutoburg Forest

Rome II, then. I’ve just seen The Creative Assembly’s Al Bickham playing the recently-entrailered Teutoburg Forest battle on a big screen at GDC in San Francisco. As is so often the case with viewing games from the perspective of rapidly blogged trailers and press releases, I’d previously been unable to see much of what was new or appealing about this new Total War game. I knew it was in there, of course, but these things generally only reveal themselves in the busy mess of play. Now, with an inundation of pixels having gone through my eyes, I am excited.

Tiny men are rushing to their deaths.
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The Burning Ambush: Total War – Rome 2

If you dig deep in any random farmer’s field or carpark in Britain, you’ll eventually find a Total War: Rome 2 trailer. They’re impressive too – shiny, dramatic and packed to the brim with tiny men of war. While I’m convinced that, at times, the game will be as attractive and grand as the videos suggest, I’m also aware that a great deal of the footage contains heavily edited historical battles rather than the kind of backwater skirmishes I usually find myself panning across from a distant vantage point that is actually tactically useful. The latest video shows the battle of the Teutoburg Forest, in which Germanic tribes ambushed Romans and total warred them to death.

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