Posts Tagged ‘Total War: Rome II’

The Nile Council: Rome II Introduces Cleopatra

Cleopatra does what ‘any mother would do’ in the latest trailer for Total Rome: Two War – builds the impossible, sleeps with the enemy, brings ruin on her people, suckles a wolf (metaphorically), feeds the beast (metaphor again), and kills her sister (not a metaphor). There’s no mention of a dalliance with an asp but presumably that particular part of the tale is still to be told. I’d feel rotten if my mum reckoned she’d brought about the end of a dynasty, the fall of a people and the murder of a family member on my behalf, but maybe it’s a bit like the time she dropped a birthday cake and reckoned it was my fault because I was being ‘giddy and distracting’. Unlikely. I was a solemn and dignified six-year old, and preferred Camus to cake.

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Total War: Rome II Release Date Unleashed, New Trailer

Careful! You'll tread on that guy.

Total War: Rome II has a release date. Facts, straight at the front. That’s what I’m all about: business. Focused on the matter at hand, not allowing myself to wander off and start writing about bees or nostrils, like some airheaded buffoon. Too many gaming sites these days seem to think that they, the author – in my case John Walker, aged 35, living in Bath, son of Meg and Hugh, about 5’11”, blue/green eyes, first class degree in Youth & Community Work And Applied Theology, married, no children, one cat – are the more important aspect of the story rather than the news itself, the precious pieces of information for which the reader has come to the website, not wanting it to be obfuscated amongst trivial nonsense about the writer’s breakfast (I didn’t even have any breakfast today, so couldn’t tell you if I wanted to) or what colour socks they’re wearing. (Black.)

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Totally Teutoburgic: Tons Of Rome II In-Game Footage

Starks vs Lannisters, eh?

You’ve been told plenty about Total War: Rome II, but you haven’t seen all that much of it. Not in living colour, full motion, high-resolution video with digital sound and smellovision. How the heady scent of historical battle fills my nostrils! It’s just like my office is filled with sweaty Roman loincloths. But then again, when isn’t it?

These narrated 11 minutes of man-stabbing cover the same scenario our Jim reported on from GDC – which is to say the battle of Teutoburg forest, in which a bunch of German chaps rather unexpectedly gave three Roman legions what for.
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Because Why Not: Total War Has The Biggest Screenshot

IN A WORLD where game publishers are all in competition over very silly, largely pointless things for no real apparent reason…

[Scene: the world]

Sega: “Push the button.”

Creative Assembly: “This is madness. We can’t do it. If we take this step, there’s no turning back. Not just for us, but for the world.”

[Scene: still the world]

Epic: “Did you see the readout coming from Sega? They’re just mad enough to do it.”

Crytek: “But why? This is going to change everything. We’ll have to fire back with something even bigger. Somehow. Otherwise, the Graphics Wars will be lost.”

Epic: “It’s a goddamn arms race from here on out. Best buckle up, kid.”

[Scene: that first portion of the world again]


[Scene: space]

An astronaut, gazing down at Earth: “Sweet mother of god.”

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Eyes-On: Rome II’s Teutoburg Forest

Rome II, then. I’ve just seen The Creative Assembly’s Al Bickham playing the recently-entrailered Teutoburg Forest battle on a big screen at GDC in San Francisco. As is so often the case with viewing games from the perspective of rapidly blogged trailers and press releases, I’d previously been unable to see much of what was new or appealing about this new Total War game. I knew it was in there, of course, but these things generally only reveal themselves in the busy mess of play. Now, with an inundation of pixels having gone through my eyes, I am excited.

Tiny men are rushing to their deaths.
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The Burning Ambush: Total War – Rome 2

If you dig deep in any random farmer’s field or carpark in Britain, you’ll eventually find a Total War: Rome 2 trailer. They’re impressive too – shiny, dramatic and packed to the brim with tiny men of war. While I’m convinced that, at times, the game will be as attractive and grand as the videos suggest, I’m also aware that a great deal of the footage contains heavily edited historical battles rather than the kind of backwater skirmishes I usually find myself panning across from a distant vantage point that is actually tactically useful. The latest video shows the battle of the Teutoburg Forest, in which Germanic tribes ambushed Romans and total warred them to death.

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Ripe Old Carthage: Total War – Rome II

Total Two: War Rome is going to be enormous, like the Roman Empire itself, although hopefully it won’t suffer from sprawling overstretch and collapse, in conflict with itself. Forty units, combining naval and land forces, can take place in the battles, and the developer diary below concentrates on the siege of Carthage, because it’s a big city having rocks lobbed at it. Creative Assembly discuss the historical context for the battle and introduce the tactical map, to help with orientation during the large scale struggles. The next diary takes us to the forests of Germania and Gaul. It’s all impressive stuff so far, although I can’t wait to see more of the game’s strategic side.

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You’ll Never Guess Which Nation Is Definitely In Rome II!

No spoilers here.

Go on, try to guess. Creative Assembly have announced the first playable faction for the forthcoming Total War: Rome II, and we know who it is! Okay, I’ll give you some hints about who you’ll be able to play in Rome II. They liked long straight roads. They conquered enormous stretches of the globe. They were very keen on murdering each other to usurp power, and were master strategists in battle. Can you guess who’s in Rome II? Can you?!?

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Creative Assembly’s Moddessy: Shogun 2 Unbound

Mods move in mysterious ways

Creative Assembly invited key members of its modding community to its Horsham based headquarters last month for a secret meeting. Seated around a conference table, modders looking over at developers whose work we had been rummaging around in for years, one question was on everyone’s mind: Why?

We now know what they were planning to announce: the Assembly Kit for Shogun 2, a full modding suite combined with full Steam Workshop support. After a short round of applause from the modders, there was one more question: What on earth took you so long?
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Fiddle Me This: Total War – Rome II

How far will you go for Rome? That’s the question asked by the new trailer for Totalest War XII: Rome II. Will you go so far as to launch the heads of statues at people as if you were the deity of ten-pin bowling? That the kind of thing Rome seems to demand. I think the word Creative Assembly would like people to use when discussing all this Carthiginian conflict is ‘epic’. I’m going to go with ‘quite big’. It looks like quite a big war, with potential to be total.

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