Posts Tagged ‘Tower Defence’

Devour Bacteria & Consume Science In Immune Defense

Molecular Jig Games want to get right down deep into someone’s body (yours, maybe?) in Immune Defense, giving you control of a medical microbot helping white blood cells defeat infections. It’s currently in the final hours of a Kickstarter campaign and doesn’t look like it’ll make it, but does have a browser-based demo so you can at least enjoy that.

Cool concept as this is, there have been games before that have drawn on similar ideas. Where they differ is that Immune Defense is also setting out to provide a little education on the subjects it uses as the basis of its gameplay.

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Helpful Humans Properly Launch Freaking Meatbags Soon

Prepare for jubilation and extermination, fleshsacks! Freaking Meatbags, WildFactor’s tower defence / RTS / arena shooter mashup, is evolving from an Early Access title into a full-fledged game on February 4th. If you care to execute your canny consumer protocol it’s still available for 25% off its usual £7.99/$9.99/€9.99 retail price until Monday.

Freaking Meatbags allows you to step outside your ineffective enclosure of skin and inside the warm embrace of an elegant-in-form-and-function, er, cleaning robot, tasking you with gathering resources and building up your base during the day. At night unfriendly robots make an appearance and attempt to tear down all your hard work. Huh, who glitched their subroutines?

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Freeware Garden: Mars Commando

Evoking the Amiga.

After the brilliant human species of Earth depleted their planet’s vast water resources, it was forced to focus its brilliance on Mars in an attempt to rob it of its own (frozen?) water. Oddly, Martians were less than ecstatic about such a prospect and decided to kick the colonial bastards off their planet. Humankind’s survival once again demanded war. A war, the tacticalities of which, Mars Commando will let you handle.

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Hey, You Got Your Tower Defence In My Shmup! Excubitor


Part of why shoot ‘em ups are great is explosions. Massive fancy explosions everywhere. Kerblam! Foosh! Splode! Tower defence games are also great at spewing fire, debris, and particles: that’s how you know you’ve defended that thing real good. Sprang! Clonk! Fsssh! Combine the two and you’d surely have fire, lasers, missiles, and explosions just everywhere. Looking at Excubitor shows yep, that’s about right. The shmup/TD has come to my attention by popping up on Steam Greenlight, but it’s got a public alpha version we can play right now too. Blammo!

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Terry Defence: Freaking Meatbags Makes Humans Useful

Not pictured: Terry.

Anyone who’s been given professional authority over a human being can tell you they’re awful. Humans are lazy, stupid, and biologically inferior. Freaking Meatbags knows how to whip them into shape. With so much mining to do, it’s only sensible to forcefully improve the feckless meatbags with science, and it’ll probably make them more useful in fending off all these robot attacks too. Freaking Meatbags is a RTS-tower defence-arena shooter-hybrid sort of a game, see.

Come see in a new trailer developers Wild Factor have dropped ahead of the game’s Steam Early Access release later this month.

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Reverse-Tower Offence: Anomaly Gets Defensive

Reverse-reverse-tower defence

DotA burst forth from the Warcraft III mod scene with a mighty roar and a shower of blood, each drop growing into another independent MOBA, but tower defence games were a more creeping success. Oh sure, they’d been around before, but they bred madly in that weird environment then escaped into the wild. And, much like DotA, what’s followed has never really strayed far from the original formula. 11 Bit Studios played with flipping it in Anomaly: Warzone Earth, controlling soldiers fighting through alien fortifications, but couldn’t resist the lure of tower defence forever.

Its newly-announced Anomaly Defenders is a reverse-tower offence (or a reverse-reverse-tower defence) with the radical idea of building static defences to ward off advancing enemies.

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Rush For Glory Offers Traditional Tower Defending

I’ve got a new twist on the tower defence genre. You don’t have a thing you’re defending, and there are no attacking waves against whom you must set traps and turrets, and there are no towers, and it’s a third-person action game because those are fun and the PC is woefully lacking in them. Rush For Glory, meanwhile, is a tower defence game.

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McDownload McDroid’s McDemo

Not to be confused with its Aberdeenshire cousin MacDroid

Remember McDroid? A super-cheerful action-strategy, tower defencey thing which seems to exist purely so people can have a good time. It’s been available to buy as fairly content-rich beta for a little while now (full release happens this Spring), and is also doing the Steam Greenlight community lapdance at the moment, so if you’re undecided about taking action on either of those, you should probably play the demo.
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Wot I Think: Fieldrunners 2

Fieldrunners 2 is a classical tower defence game, originally for iPhones and iPads and now converted to PC. Is this game of marching men, upgradeable turrets and maze-building as perfunctory as the PC adaptation of its predecessor? Is it as gloriously silly as it looks? Is seeing a picture of a little guy with his face covered by his oversized helmet still funny the five hundredth time around? March onwards to find out.
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Hours Of Towers: Defender’s Quest

I love a good overworld

I woke up extremely early this morning, intending to have a substantial breakfast, catch up on the news and slowly ease myself into the day, but then I found a note I’d written in the far-off land of 2011 on which I had scrawled: “Remember to check when Defender’s Quest releases”. The demo’s entertaining blend of story, levelling and tower defense strategy was far more time-devouring than I ever expected it to be and when the intended release date passed, I was determined to make sure I didn’t miss the eventual launch. Then I did miss it, although not by much. If you haven’t already tried it, the demo runs in a browser, and is both substantial and convincing. As for the rest…

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