Posts Tagged ‘Tower Defence’

Not Army Men: Toy Soldiers

By Alec Meer on March 9th, 2011.

100% historically accurate, yes?

If there’s one thing I’m forever hungry for, it’s hi-gloss tower defence games. If there’s one thing I seem to find surprisingly little of on PC, it’s hi-gloss tower defence games. Toy Soldiers was an XBLA hit (selling 500,000 copies) last year, and apparently rightly so – it’s a remix of the oft-repeated formula, with the very notable tweaks of direct unit control, megasplodes and a World War 1 setting. Howitzers, tanks, biplanes – these are yours to assume command of as you attempt to keep the dastardly Foreigns from your door. As is a joyously growing trend of late (see Cthulhu saves the world) it’s now on its way to PC.

64 seconds that will (probably) make you want to play it are below.
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Home Invasion: Family Defense

By Alec Meer on November 19th, 2010.

Don’t like tower defence games? Then bugger off. Go on, right over there. No, further. Further. Further. Further. Further. Further. Further.

There you go. You’re now far enough away to safely move onto the next post that does interest you and thus not pollute this one with claptrap like ‘meh’ and ‘oh god not another one of these.’ I love TD, and I love this. Family Defense III is a Famicom-styled browser game, starring fantasy characters instead of towers. Build things, kill things, upgrade things, kill more things: you probably know the drill. So much so that the fact it’s in Japanese shouldn’t be a huge impediment to playing it.

I’ve embedded it below for lazies, but as a) it breaks out of the site’s template a bit and b) game-makers always deserve direct hits, you should go play this impossibly charming strategy game in its original home here.
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Tower Attack and Stony Glory: Drone

By Quintin Smith on April 6th, 2010.

There’s something hugely depressing about tower defence games. I’m not just talking about that crushing, opaque sense of failure that arrives with each penetration of your meticulous defenses. It’s more the unshakable feeling that you’re wasting your time- perhaps because so much of your time with them is spent watching wave after wave crash pointlessly against your towers. Thank goodness, then, that a fellow by the name of David Wilson has made a pretty interesting tower defence/action hybrid freeware game called drone that actually manages to be even more depressing.
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“Not Your Mom’s Tower Defense”

By Alec Meer on September 10th, 2009.

Round objects: bad for widescreen screenshots

I still love tower defence games, and flip you for saying otherwise. Flip you right in the fliphole. So, the just-revealed Colony Defense has attracted my easily-distracted interest, as it’s TD across a suitably orb-shaped planet rather than a flat plane. Sure, the enemies still march in convenient lines, but the idea is you ping all over the planet’s surface and manage multiple battles at once. There’s a video below, sadly narrated by an incredibly sleepy-sounding man, but it gives a flavour of what this is going for.
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Harvest: Massive Encounter Demo

By Kieron Gillen on March 11th, 2008.

I'm not sure what I make of Neil Young's album Harvest. You tell me, Alt-texter!

Before running off to visit Ubisoft Romania, I had a chance to play the demo of Harvest: Massive Encounter. The game’s just been released, so you can buy it now. It came second in 2007′s Swedish Games Awards, where the judges called it “a well-polished game that triggers competitiveness and the desire for exploration”. Which is pretty neat. While I gave it half an hour, I suspect I bounced off the surface. But there’s certainly something there in this Tower Defence game that may distract you. Video and a few more thoughts beneath the cut. No, really. Trust me. There won’t be a picture of Walker’s Cat again.
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