Posts Tagged ‘tower defense’

Rush For Glory Offers Traditional Tower Defending

By John Walker on February 10th, 2014.

I’ve got a new twist on the tower defence genre. You don’t have a thing you’re defending, and there are no attacking waves against whom you must set traps and turrets, and there are no towers, and it’s a third-person action game because those are fun and the PC is woefully lacking in them. Rush For Glory, meanwhile, is a tower defence game.

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Boss Wave: Defender’s Quest Gold, Steam Release

By Andrew Smee on September 10th, 2012.

Oh no! The zombies are coming in easily defineable channels of right-angled marching!

It’s time for my regularly scheduled Defender’s Quest plug: Defender’s Quest is a disarmingly low-fi tower defense/rpg hybrid adventure released last year which immediately excelled due to its easy charm and unending efforts to make the player happy. Speaking of, the previously announced free-for-existing-customers Gold Edition has just released, and boy oh boy is it a doozy. The chaps at Fortress of Doors just love to spoil their fans, and if you haven’t yet tried it, now’s the perfect time because it’s just become bigger and better than ever.

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Second Wave: Defender’s Quest Free Gold Update

By Andrew Smee on March 22nd, 2012.

Tower Defense. Power Tree Fence. Cower Prevents. Louder Air Vents. Pound And Cents. Proper Tense. Coward Offense. Chowder Incense. Flower Suspense. Sour Condense. I've just wasted 5 minutes on this and I don't even know why. Dowry Expense. Shower Sense.

It’s all go in the free update business. First The Witcher 2, and now Defender’s Quest, the wonderful indie RPG squad-based tower defense game from Fortress of Doors we’ve covered in the past. Like Geralt, it’ll soon be receiving a totally free Gold update in the near future. These guys have always been keen to offer support befitting of a PC release, and this new update sounds like a meaty serving, starting off with a lovely new art style courtesy of Karen Petrasko and running the gamut through new features, enemies, side quests and replayability in the form of a hugely expanded New Game Plus option.

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In Spiritum Sequitur: Sanctum 2 Announced

By Adam Smith on February 7th, 2012.

Imagine this with the astonishing graphics of 2013. Crikey!

Top notch first-person space tower defense malarkey, Sanctum, is going to have a baby! Imagine that. The offspring will take the form of a sequel, which is going to dally with the consoles on the sly but if it’s as enjoyable as the original, I’m sure that won’t stop us from greeting it with delighted ‘awwws’ and dreadful babyspeak. Work has already begun at Coffee Stain Studios, who reckon they sold 300,000 copies of the first, but we shouldn’t expect Sanctum 2 before 2013 apparently. It’s also worth nothing that Sanctum is available for £2.37 on Steam for a few hours.

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Dungeon Defenders Dev Kit Released

By Adam Smith on November 14th, 2011.

walk through here and emerge from a blue portal in Episode 3

Adorable, colourful and surprisingly hefty, Dungeon Defenders action-orientated take on tower defense was like an unexpected rainbow preceded by the light drizzle of a delayed PC incarnation. However, the release of the development kit could be the pot of gold at the end of that rainbow and it’s a pot of gold radiant enough to actually dry any remaining bitterness out of your sodden clothing. Which is one way of saying that providing the ability to dabble with the source code is a fine gift. More details below.

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