Posts Tagged ‘towns’

Municipal Matters: Towns Is On Steam

By Adam Smith on November 19th, 2012.

I intended to keep at least one of my spider’s worth of eyes firmly affixed to Towns, the indie construction and management sim that makes you the mayor of an olde time Sunnydale. Turns out it was one of my many bad eyes and I haven’t played the game since Britain sipped a Pimms No.1 Cup with a dash of lemonade and wore a straw boater for a couple of weeks. I speak of the summer. Since then, thanks to its community and the magic of Greenlight, Towns has appeared on Steam and, as of last week, so has its demo. Jolly good.

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Heroes That Meander: Towns

By Adam Smith on May 16th, 2012.

In my towns, the farm animals are probably either on fire or starving to death

I spent most of last night and this morning punching things so hard that their skin had no option but to fall off. Most of the time I don’t actually want to play the murderous hero though, even when that hero is a monk who thinks the path to holiness is a fist-inflicted form of trepanning. Sure, that guy’s got chutzpah, but I’d rather be watching him go about his business, perhaps tactically teasing the best out of him instead of steering him around in a more hands-on fashion. If you like the idea of visiting Tristram but don’t have an internet permanently plugged into your face, or simply don’t care for Diablo III, it’d be a fine idea to play Towns instead.

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Indie Royale Serves Up The Alpha Collection

By Adam Smith on February 23rd, 2012.

Last night I woke from chilling dreams in which my gray-haired future self was alphafunding six thousand games simultaneously and buying fourteen indie bundles in every minute of his waking life. Today, the new Indie Royale bundle has been revealed and those two trends of indiedom have intersected, which somehow makes my vision of the future seem all the more possible. The Alpha Collection contains three games that are in development and is currently available for a minimum of £3.17. The games are Towns, which I’ve previously written about and keep trying to find time to properly revisit, 3079, and Wyv and Keep. More on them and the bundle below.

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Mayor May Not Survive: Towns

By Adam Smith on November 16th, 2011.

The dungeons are full of gowns

I’ve been meaning to write about Towns for a while and since it fits neatly with my thoughts about ‘living’ game worlds, this seems as good a time as any. In its isometric countryside, the player takes the role of a town mayor, building up from a patch of wilderness and attracting newcomers with housing and entertainment. However, your settlement sits atop an ‘orrible dungeon so among the folks you’ll need to attract are heroes, who will need incentives to quest into the depths and fancy equipment if they are to delve deep. Majesty meets Dwarf Fortress? Play now or journey downtown for more details.

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