Posts Tagged ‘traal’

Don’t Look Now: Traal Is Free, Frightening

By Adam Smith on January 24th, 2013.

Do you remember These Robotic Hearts Of Mine? It’s a puzzler with a narrative and even if it wasn’t entirely successful, the moments when the story and mechanics interlock were effective. The chap who created the puzzler has several other games available and even though it isn’t new, I discovered Traal last night, following its release on iOS. It’s a collaboration with Jonathan Whiting and while its chunky, murky pixels may be off-putting to some, it’s worth sticking around for the clever horror twist. In gaming, there are monsters that kill, monsters that make the vision go blurry, and, now, monsters that trigger an automatic flight response when the player sees them.

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