There is a line, I think, between metagame-y stuff and full-on gamification, and I’m beginning to worry that Valve might have crossed it. Admittedly, Steam sales have tasked players with accomplishing special goals to earn tangible rewards for ages, but now all of Steam is doing it. Today, Valve introduced the beta for Steam Trading Cards, which can be earned and crafted into badges. Why are badges important? Because this: “Unlike the current badges, crafting games badges earns you marketable items like emoticons, profile backgrounds, and coupons. Level up your badge by collecting the set again and earning more items.” Oh, you can level up now, too. Your whole profile. I guess it’s cool that we’re getting something of worth out of it, but remember when the point of gaming was, well, the games?