Posts Tagged ‘trailer’

Salad Fingers: Where’s May Gone? (Where’s Firth Gone?)

By John Walker on June 23rd, 2015.

Salad Fingers is a phrase that either makes you shudder, or leaves a blank look on your face. There’s no room for knowledge + complacency. It was bloody creepy. First appearing as a Flash cartoon in 2004, it ran for ten sleep-disturbing episodes over the following ten years. And now, troublingly and perhaps intriguingly, there’s to be a game. Although, of some concern, creator David Firth isn’t involved. The first glimpse is below.

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Oh Thank Goodness, No Man’s Sky On PC At Launch

By John Walker on June 17th, 2015.

After all sorts of kerfuffle with the announcement of a PS4 exclusive, it looked for a horrid while like Hello Games’ extraordinary-looking No Man’s Sky [official site] might not be making it to PC – straight away, at least. Well hurrah, clearly enough bonkers-time has passed for Sony’s Microsoft-baiting ner-nerring for the simultaneous release on PC to be declared. Also, some brand new in-game play.

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New King’s Quest Footage Still Shows A Platformer, But It Seems It Could Be A More Traditional Adventure

By John Walker on June 16th, 2015.

The return of King’s Quest does seem strange. Activision’s decision to revive the Sierra name, and then use it as a sort of faux-independent label, was accompanied by the news that the PB Winterbottom devs The Odd Gentlemen would resurrect the King’s Quest license [official site]. But look, see, here’s the thing: The King’s Quest games, with the exception of VI, were pretty bloody awful. Everyone seems to have forgotten that. Anyway, we’ve some more in-game footage of the new entry that doesn’t look anything like an adventure game. But have seen some other footage that shows a very different looking more traditional game.

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DOOM Has A New Trailer, Screenshots, Footage, Gibbage, Double-Jump, Snapmap, Brownness

By John Walker on June 15th, 2015.

Bethesda’s E3splosion not only saw Fallout 4 getting a 2015 release date, Dishonored 2 announced, and something something Elder Scrolls Online something, but a pile of new goodies for DOOM. There’s a new trailer below, along with a puddle of new screenshots, and – OMG – double-jumping. Oh, and SO much gore.

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The Preposterous Awesomeness Of Everything Is The Strangest Thing I’ve Seen In A Good Long While

By John Walker on June 10th, 2015.

When a game’s website leads with the words, “Oh god I hope I finish it before I die and/or go mad,” that’s a hint. The Preposterous Awesomeness Of Everything [official site] is a point-and-click adventure that returns to the early-90s LucasArts’ verb interface, but comparisons to anything else end there. Describing itself as a game about “progress, politics and propulsive nozzles” what it doesn’t immediately mention is the abundant nudity.

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Cross Foes & Catapults: Reign Of Kings Launched

By John Walker on March 12th, 2015.

Mmmm, videogames

With Steam down this morning, I’m not able to take a closer look at the freshly released Reign Of Kings [official site], but I can share the rather entertaining trailer with you. It involves catapults knocking down castle walls, angry men waving swords, and heads being chopped off. A fairly typical Thursday at RPS HQ.

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Space Ghosts: Zero-G Exploration In Adr1ft

By Ben Barrett on March 11th, 2015.

IGN has some new footage of Adr1ft [official site], Three One Zero’s first person space-explorer aboard a damaged space station. “Damaged” in that it seems to have been ripped to pieces. It’s an interesting take on the usual spook-‘em-up formula in that, so far at least, all the danger and destruction is non-sentient. It’s scary not because of a mysterious force or supernatural element but because everything’s fucked.

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Rewind: Small Radios Big Televisions Becomes Full Game

By Graham Smith on February 4th, 2015.

Put some sticky tape over the little write-protect indent, because Small Radios Big Televisions is returning for a second go, this time as a full game. The original browser prototype charmed John with its bold colours and the clean environments through which you floated, poking at machinery, unlocking doors and discovering and delving into the world’s conjured by cassette tapes, but now there’s a trailer for an expanded release.

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Surgeon Sim Creators Prototype: Worlds Adrift

By John Walker on December 22nd, 2014.

In the wake of Kickstarter and its crowd funding brethren, the last couple of years has seen a trend of asking communities to give feedback during development, and even to contribute ideas. But a phrase I haven’t heard a lot during all this is, “is it worth us continuing working on this game or not?” That’s the bold question being asked by Surgeon Sim creators Bossa Studios of their new project, Worlds Adrift. You can see the grapple-hooked, ship-building shared world in very early action below.

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Elite Dangerous Launch Video More Dangerous Than Game

By Graham Smith on December 11th, 2014.

Oh, the casual disregard for meaning that forms the backbone of marketing. This Elite: Dangerous launch trailer doesn’t mark the launch of the game, because that happens next week on December 16th. It’s game-like footage doesn’t actually show the game, since it’s all pre-rendered. And it’s not representative of the activities you’ll perform in the game because you can’t walk about on foot and while it’s certainly capable of spinning frantic space battles, it’s mostly a game about being an intergalactic courier.

Don’t get me wrong. I like the game that way and I don’t mind a bit of a light show for its own sake, so watch the trailer below.

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New No Man’s Sky Trailers Show Space Stations, Portals

By Graham Smith on December 8th, 2014.

The imminent release of other, exciting space games has done nothing to dull my interest in No Man’s Sky. I can think of three good reasons for that: it’s the only space game with a colour palette taken from a ’70s paperback book cover; it looks an awful lot like a procedural walking simulator on a universal scale; I have little clue as to what it’s really about and I am easily manipulated by the withholding of information.

Aren’t we all! There’s two new trailers of the game inside.

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Into The Unknown: Interstellaria Gets Beta Trailer

By Laura Kate Dale on November 29th, 2014.

When I was growing up, I dreamt of going to space for the isolation. I was one of those weird kids who thought the idea of being somewhere quiet, undisturbed and far away from the world was quite appealing. Then I played Mass Effect and realised space is much cooler when you and a group of friends grab a ship and head off into the unknown together, exploring unexpected worlds and changing lives as a big happy space family. With that in mind, this beta trailer for Interstellaria really made me stop and take notice. My life definitely needs a more avenues for building a cool team of space buddies to kill stuff and explore worlds with.

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Late To The Party Is A Spy RPG From Makers Of Unrest

By Graham Smith on November 17th, 2014.

Now, the party don’t start ’til I walk in, but Late to the Party has started its Kickstarter campaign. I’ll break it down, it’s a Cold War espionage RPG from the makers of Unrest, with a similarly flexible story. Tick tock, on the clock there’s 18 days to go for the Kickstarter. But the party don’t stop no, there’s a trailer and pitch video below.

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