Posts Tagged ‘trailer’

Far Cry 4 Kyrat Trailers: Not A Great Holiday Destination

By Ben Barrett on October 25th, 2014.

As a brochure for a(n imaginary) place, these Far Cry 4 trailers aren’t doing a great job of selling me on Kyrat. Sure it’s got the natural beauty of snowy mountains, lush plains and ancient ruins but literally everything there is trying to kill you. There’s animal attacks, rebels with mortors, mad dictators, spirit people, arena fights – for a (pretend) small Himalayan state they’ve sure crammed in a lot of death. These two latest videos focus specifically on this place and what you’ll find there.

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CoD Advanced Warfare Launches Trailer, Not Game

By Ben Barrett on October 24th, 2014.

Mitchell's just seen your twitter account

It’s a good year for videogame trailer one-liners, but who would have guessed at the start of the year that the best of them would be delivered by Kevin Spacey? The poster-boy of this year’s Call of Duty installment and for Evil Capitalism actually says the name of the game in the launch trailer. That’s bold – and I’ve never smiled so hard at something so cliché.

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Skywind Trailer Shows New Areas, Promises Of More Soon

By Graham Smith on October 14th, 2014.

When I last wrote about Skywind, it was to cover the game’s ‘Slough’ trailer, which showed Morrowind’s Bitter Coast brought to life within the Skyrim engine. In the comments, what followed was an interesting conversation about the etymological root of the word “Slough”, and its geographical uses in the UK and in America.

Anyway, the latest Skywind trailer shows off the West Gash region.

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Space Rogue Is FTL x Space Rangers x Retro-Futurism

By Graham Smith on October 8th, 2014.

Space Rogue! It’s not a roguelike but an “RTS game about the infinite universe” with a golden age sci-fi aesthetic, and its developers are “trying to combine the crew management of FTL: Faster Than Light with space exploration of Space Rangers”. The trailer below does a poor job of communicating either – it incorrectly makes it look like you control a single person boarding corvette-like spaceships – but it does a good job of selling the fabulous art style.

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Monster Revan Looting Party: New SW:TOR Expansion

By Graham Smith on October 7th, 2014.

To my eye, Star Wars The Old Republic was an awkward marriage of BioWare’s singleplayer storytelling and World of Warcraft-derived MMO mechanics. It’s a marriage which seemed to satisfy no one, dooming SWTOR to a brief honeymoon and a slowly diminishing life of quiet desperation. A sad, science fiction Revolutionary Road.

Nice of BioWare to throw the game and its players a little lovin’ then, in a new expansion called Shadow of Revan. It’s raises the level cap to 60, adds a couple of new worlds like Yavin 4, offers new high-level raids, and introduces a new “discipline system” which will affect everyone, including those who don’t buy this $20 add-on. There’s an announcement trailer below.

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You’re Going To Kill So Many Men In Far Cry 4

By Ben Barrett on October 4th, 2014.

I’m trying to decide which of the murders displayed in the latest Far Cry 4 trailer is the most inglorious to be on the receiving end of. Not bear attack, or mortar fire from across a ravine, or the automatic weapons. I think it might be the crossbow. Ignorant to the sound of your friends slumping to the ground til the headache hits you.

This Far Cry 4 weapons trailer will help you select your own least desired demise.

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Cosmochoria In Early Access: Nakedly Terraform Planets

By Graham Smith on October 1st, 2014.

I’ve been in love with 2D games set upon small planets since Edmund McMillen’s Aether, and Cosmochoria, released on Steam Early Access just a couple of days ago, covers similar ground. As a little naked man with a space helmet on, you bound across miniature planets, terraform them by planting flowers, and use a jetpack to launch into space to fight aliens and find new worlds to explore. Check the early access trailer below for a little taste of each.

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Watch Metrocide’s Cyberpunk Assassinations In Action

By Graham Smith on October 1st, 2014.

What’s your favourite -cide word? If you answered giganticide, the killing of giants, then you answered correctly. If you answered Metrocide, then you are correct in some sense. It might not be a real word, but Metrocide is a top-down stealth assassination game set in a cyberpunk dystopia and inspired by Grand Theft Auto 1 and Syndicate. There’s no way that can be wrong, and the five-minute video walkthrough below left me hurrying to commit further linguicide by writing this post.

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FYI, Master Spy Demo And Trailer Offer Impossible Mission

By Graham Smith on September 29th, 2014.

A platform game! What’s this one about – controlling characters across dimensions simultaneously, cloning yourself infinite times to navigate metaphorical gloomspaces, or time travelling to work co-operatively with future and past versions of yourself? Waitaminute– Master Spy is platform game that’s actually about jumping!

And with considerable style, in both its conspiracy-laden pixel art cutscenes and its stealthy, obstacle-dodging platform hopping. The latest trailer represents both in ways that make me excited, and the demo backs it up.

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Far Cry 4 Trailer Has A Wingsuit Grenade Plane Attack OK

By Graham Smith on September 26th, 2014.

This new Far Cry 4 trailer is nominally designed to re-introduce Pagan Min, the game’s antagonist, but there’s a moment midway through in which the player drives a dirt bike off a cliff in pursuit of a plane, let’s go and wingsuits through the air, and then blows up said plane with a tossed grenade. That’s exactly the sort of action silliness I liked about Far Cry 3, so take a look below.

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Prison Architect Alpha 25 Adds New Ways To Fail

By Graham Smith on September 25th, 2014.

All strategy games strive to reach a certain balance; the point at which the player feels responsible for their successes and failures, but where the simulation is so complex and alive that a perfect, static system can never be built. That’s apparently what motivates Prison Architect‘s 25th alpha, “one of the biggest updates” Introversion say they’ve ever done. The main new addition is prisoner reputations, a system of personality types that will make creating a perfectly functioning, forever peaceful prison practically impossible.

As ever, there’s a video talkthrough and some more detail of the changes below.

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Call of Duty Advanced Warfare Is Very Serious And Cross

By Graham Smith on September 25th, 2014.

Call of Duty games aren’t any more stupid than most action games, but there’s an adopted seriousness to its bombast that makes me want to prick its balloon at every opportunity. In this latest Call of Duty: Advanced Warfare trailer for example, they throw up the quote “TRANSCENDS THE LINE BETWEEN GAME AND FILM”, then a few seconds later cut to Kevin Spacey’s uncanny, screaming, plastic eyes.

Yet then there’s guns and exo-suits and double-jumping and ooh, I do like a bit of an action romp sometimes and the multiplayer’s always worth a spin. The back half of this trailer even introduces a new mode, Exo Survival, which is four-player co-op.

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Diablo 1 HD Mod Adds Support For Modern Machines

By Graham Smith on September 24th, 2014.

Diablo games become like obsessions, and like any obsessive-compulsive knows, slight changes to routine can cause you to lose your shit. That means that you might like or loathe Diablo 3, but if the first game was your first love, you’ll likely long to return. The Diablo 1 HD mod makes that much easier by increasing the game’s resolution, introducing support for widescreen displays, improving the interface and making it work better on modern copies of Windows.

It also goes a step further – for better or worse, I’m not sure – by adding extra content to the game alongside the graphical upgrade, including Barbarian and Assassin classes, new items and crafting recipes, and new locations, bosses, spells, skills and more. There’s a trailer below showing the destructive scale of the thing.

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