Posts Tagged ‘trailer’

Rakuen: Paradise Found

By John Walker on September 17th, 2014.

Laura Shigihara’s Project Rakuen, now just Rakuen, has at last got a trailer to show. We first mentioned the combat-free RPG last year. Shigihara, brought to fame by her song for PopCap’s Plants Vs. Zombies, went on to work for the developer for a while, but is now fully indie once again. Alongside regularly recording songs for her popular YouTube channel, she has contributed to a number of other games, including Kan Gao’s To The Moon. And all the while has been working on Rakuen, about the fantasy world entered into by a young, hospitalised boy.

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Assassin’s Creed Unity Just Wants You To Co-operate

By John Walker on September 17th, 2014.

With a title like its own, it would be dreadfully inappropriate were Assassin’s Creed Unity not to have co-op. So fortunately, it does. And Ubisoft wants to prove this to you, via the motion picture excitement of a trailer. Featuring much man walking slowly away from camera.

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Iron Fisticle Drops

By John Walker on September 17th, 2014.

Iron Fisticlejust out on Steam – is simultaneously the best and worst game name I’ve seen in a long while. It makes me wince and grin at the same time. The game itself describes itself as somewhere between Gauntlet and Robotron, which sounds like a very arcadey place to be. It looks like it too, as you can see in the launch trailer, below.

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Far Cry 4: Elephant Trailer, As Viewed By An Elephant

By Timothy Walker on September 16th, 2014.

In a much anticipated sequel to my kitten’s world exclusive review of Shelter, comes my toy elephant Timothy commentating on the latest Far Cry 4 trailer. Ladies and gentleman, Timothy.

I dunno what a vid e o game is but I like elephants!

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SteamWorld Heist: A Turn-Based Space Robot Roguelite

By John Walker on September 16th, 2014.

One of the most overlooked games of 2013 was Image & Form’s SteamWorld Dig. A total overhaul of the splendid 3DS original, it combined puzzling, exploration, a dash of Spelunky, and the all important mining, to create a Metroidvania that I merrily completed a second time over for its PC version. So it’s with a keen ear that I hear news of their next game: SteamWorld Heist. However, despite the shared title, this is a whole other game – a space-themed, turn-based, survival game, scavenging a dead world with a team of rusty robots. Many more details, and a brief teaser trailer below.

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Brigador Is Syndicate Crossed With Walker, And Very Cool

By Graham Smith on September 15th, 2014.

Brigador is cool. I’ve had a build for the isometric mech combat game for a week now, and I’ve spent that time playing it and considering it and this is the core of my thinking. Its hyper-detailed pixel art nightscapes are cool. Its electronic music by Makeup & Vanity Set is cool. Its mixture of all-out combat and tactical semi-stealth is cool. Its evocation of late-’80s/early-’90s scifi films and Amiga games is cool.

A fuller account of my thoughts and feelings will follow at a later date, but for now I thought you might like to watch the most recent trailer for the game. It’s cool.

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Boson X Gets On Y (Where Y = Steam)

By Graham Smith on September 15th, 2014.

The grubby secret of science is that most of it performed by pipetting liquid from one petri dish to another. That’s why so many trained biologists become videogame writers instead; games are more fun. Boson X knows this. You play a “maverick physicist conducting high-energy experiments,” but you perform those experiments by running and jumping around the inside of a particle collider. Ben liked and linked the (still available) free version last August, and now it’s getting a more robust Steam release tomorrow.

Details and a trailer are waiting for you below, in the testing chamber.

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Styx: Master Of Shadows Trailer: Maybe This Will Be Good?

By Graham Smith on September 11th, 2014.

Styx: Master of Shadows is a spin-off of Of Orcs & Men, but instead of mixing its action and stealth together, Styx is focused solely on the latter. As a magical goblin chap, you pad, leap and stab around an open-level shaped by spawling castles and vertical drops. It’s clearly designed to evoke yer Arkham Asylums, Dishonoreds and Dark Messiahs, but heck, it works. I watched the trailer below and those games were evoked all up in here. The video explains the game’s clone powers, whereby Styx can create variously powered doppelgängers of himself to distract or trap unwitting guards.

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Battle Brothers Is Like A Medieval Jagged Alliance

By Graham Smith on September 8th, 2014.

Battle Brothers is what we call Adam and John when they get into the crawl space together and start causing a ruckus. But it’s also the name of a turn-based strategy game which takes its cues from Jagged Alliance and XCOM. You lead a squad of mercenaries around a procedurally generated worldmap, get in fights for money, and level up your squad. It’s still in development, but there’s a new trailer and a demo linked below which give some idea of its potential boardgame-y charms.

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The Next Penelope Hands-On

By Graham Smith on September 8th, 2014.

Videogames are wandering across the Junk Fields, attempting to reach some exciting new destination. Then a videogame journalist appears, loading Videogames up with words and memories. “It’s retro. It’s old school. It’s Micro Machines meets F-Zero crossed with Ulysses 31. It’s all right here. Everything you’ve ever cared about is all right here.

It’s all junk! Let’s not do that. Let’s instead create a space in which The Next Penelope can stand aside from its easy descriptions and rise above its obvious influences. This isn’t a game that feels retro; it feels alive, bursting with colour, fizzing with energy. I played it at this year’s Gamescom and its pleasures are simple. That means I don’t have a lot to say about it, but I still feel the need to bring it to your attention.

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Volo Airsport Wingsuit Sim Wings Into Early Access

By Graham Smith on September 5th, 2014.

Volo Airsport has been released, which prompts familiar thoughts: there’s little in life as awesome as wingsuits. They’re like so many other in-game items for empowering mobility, except they actually work that way.

Volo Airsport was also released before, in free prototype form. Now that it’s being turned into a ‘full’ game, this early access it-costs-money release is still incomplete, but represents a further step towards accomplishing what got Tim Stone so excited back in May.

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Firewatch: Alight Here For First Trailer And Screenshots

By John Walker on August 31st, 2014.

Goodness me, the Firewatch trailer looks a bit good. Just shown for the first time at PAX by Campo Santo – a team made of developers from DoubleFine, 2K Marin and Telltale – it seems to be a freely explorable, though narrative-led, mystery adventure. And good gravy, it looks pretty. The first trailer, and first eight screenshots showing the 1980s Wyoming first, are below.

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Saints Row: Gat Out Of Hell – Down In The Valley Next Jan

By John Walker on August 30th, 2014.

Volition have announced a new entry in the Saints Row franchise, the curiously in-joke entitled, expandalone, Gat Out Of Hell.

After the most ugly of starts, Saints Row has gone on to be one of the series most worthy of excitement in recent years. Saints Row: The Third saw the franchise free itself of its genuinely unpleasant origins, and realise itself as a joy-filled, if somewhat problematic, alternative to GTA, rather than a clumsy clone. Last year’s Saints Row IV somehow survived both the collapse of THQ, and the conversion from add-on pack to complete sequel, to become one of the funniest, funnest games ever. So it’s with justified happy expectation that we receive the news that there’s to be a standalone expansion to part VI, Saints Row: Gat Out Of Hell.

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