Posts Tagged ‘trailer’

Pixel Junk: Nom Nom Galaxy Is A Destructible Soup Empire

By John Walker on March 13th, 2014.

PixelJunk creators Q-Games seem to be slowly realising their love for the PC. After a while of the PJ games dragging their heels to reach Freedom, their latest is appearing on PC before anything else. Well done – this is Correct. And that latest is Nom Nom Galaxy – a very Terraria-looking platform bizarreness, about making soup. Yes Cara, soup. It’s on Steam Early Access from today.

Read the rest of this entry »

, , , , , .

15 Comments »

Towerfall Ascension Ascends (By Which I Mean It’s Out Now)

By Graham Smith on March 12th, 2014.

Who would have guessed games would still look this amazing?

One day, all our jobs will crowdsourced into non-existence. For now, it’s just Steam Reviews doing it to the likes of me. For example, on the Steam page for Towerfall: Ascension, one Eric Raue writes that it is, “a masterclass example of intentional game design. Nothing feels out of place or missing. The controls and pacing have been fine tuned to create the best possible experience.” There’s no truer statement to be written about the local multiplayer 2D arrow-shooter.

There are only equally as true statements. Like “Towerfall: Ascension is out now” and “there’s an animated launch trailer below.”
Read the rest of this entry »

, , , , .

29 Comments »

Frozen Endzone Thawing Out On Steam Early Access

By John Walker on March 10th, 2014.

Mode 7′s Frozen Endzone has just an hour ago made its way onto Steam’s Early Access. Not that early, eh Steam? The game’s beta came out at the beginning of December, and Alec has already had a mighty good poke around with it. To celebrate their arrival on the big grey rectangle, there’s a new super-chilled out trailer, below. A trailer than also includes a full-length game being played.

Read the rest of this entry »

, , , .

14 Comments »

A Hex On You – Blackguards: Untold Legends

By John Walker on March 7th, 2014.

Alec rather struggled to enjoy Blackguards. A far too dull game, despite offering some oft-loved turn-based RPGness, it failed to find that King’s Bounty love. However, the game continues on defiantly, and has just launched its first DLC – Blackguards: Untold Legends – only a month or so after release.

Read the rest of this entry »

, , , .

26 Comments »

forma.8 Looks Rather Lovely

By John Walker on March 6th, 2014.

I’m a sucker for silhouettey foregrounds, colourful backgrounds, it’s true. Which is likely why my brain-eyes were immediately drawn to forma.8. They stuck around for the intriguing-looking 2D exploration and splatty combat of a little floating probe.

Read the rest of this entry »

, , , , .

8 Comments »

Die-aspora: Path Of Exile Adds Sacrifice Of The Vaal

By John Walker on March 6th, 2014.

Path Of Exile has expandamofied. The enormously successful online aRPG has been out of beta since October, with estimates showing approximately 13 billion people are playing at any one time. (These are my estimates, based on my inability to count.) And now there’s more of it. Sacrifice Of The Vaal pours in a ton of new content to satisfy hungry, hungry gamers.

Read the rest of this entry »

, , , , , .

12 Comments »

Skara: The Blade Remains Offers 16-Player Melee Combat

By John Walker on February 27th, 2014.

Shooting at each other is something we’ve been doing in sixteens for many a year. But clubbing each other to death is so often more personal. Skara: The Blade Remains is looking to fix that, in what they wildly inaccurately call a “massively multiplayer online versus game”. 16 is lots of people in a fight, but it’s not “massive”, you sillies. It does, however, look pretty decent for an alpha only eight months in the making.

Read the rest of this entry »

, , .

28 Comments »

Afterbirth – X: Rebirth Adds Some Requested Features

By John Walker on February 27th, 2014.

Poor old Craigypops. He was so looking forward to X: Rebirth. But wot he got was a buggy mess of a poorly conceived game, and one in such a state he couldn’t see a way out for the project. Developers Egosoft are hoping otherwise, and have released a trailer explaining the fixes and changes that are new in the next patch.

Read the rest of this entry »

, , , .

75 Comments »

Side Splitting: Fractured Soul Coming To PC

By John Walker on February 24th, 2014.

Originally released as a 3DS game in 2012, Fractured Soul took heavy advantage of the two screens by having you platform one character in two places at the same time. Brain ows. Tomorrow, as if from nowhere, it appears on the PC, employing the magic of splitscreen to achieve the same effect.

Read the rest of this entry »

, , , .

8 Comments »

Sacred 3 To Begin Angelically Headchopping This Summer

By John Walker on February 20th, 2014.

After 2012′s peculiar diversion into side-scrolling beat-em-up territory, the long-awaited Sacred 3 is finally properly announced, and due to reach us in the Summer months. And this time out, the emphasis is on co-op.

Read the rest of this entry »

, , , .

33 Comments »

Explore Every Corner Of The Universe: Planets³

By John Walker on February 13th, 2014.

It probably seemed a good idea at the time to call a game about cube-shaped planets, Planets³. Before realising that this was the internet, and people weren’t going to open Character Map every time they wanted to search for your game. So Planets3, as even developers Cubical (³ical?) are calling it now, perhaps isn’t going to win any SEO awards. But it might pick up a couple for cuteness. This is a voxel-based universe explorer, in which you fly your spaceship from planet to planet, beating up monsters, gathering tools, building houses and vehicles, and generally being very busy with stuff.

Read the rest of this entry »

, , , , .

55 Comments »