Posts Tagged ‘trailer’

Far Cry 4 Trailer Has A Wingsuit Grenade Plane Attack OK

By Graham Smith on September 26th, 2014.

This new Far Cry 4 trailer is nominally designed to re-introduce Pagan Min, the game’s antagonist, but there’s a moment midway through in which the player drives a dirt bike off a cliff in pursuit of a plane, let’s go and wingsuits through the air, and then blows up said plane with a tossed grenade. That’s exactly the sort of action silliness I liked about Far Cry 3, so take a look below.

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Prison Architect Alpha 25 Adds New Ways To Fail

By Graham Smith on September 25th, 2014.

All strategy games strive to reach a certain balance; the point at which the player feels responsible for their successes and failures, but where the simulation is so complex and alive that a perfect, static system can never be built. That’s apparently what motivates Prison Architect‘s 25th alpha, “one of the biggest updates” Introversion say they’ve ever done. The main new addition is prisoner reputations, a system of personality types that will make creating a perfectly functioning, forever peaceful prison practically impossible.

As ever, there’s a video talkthrough and some more detail of the changes below.

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Call of Duty Advanced Warfare Is Very Serious And Cross

By Graham Smith on September 25th, 2014.

Call of Duty games aren’t any more stupid than most action games, but there’s an adopted seriousness to its bombast that makes me want to prick its balloon at every opportunity. In this latest Call of Duty: Advanced Warfare trailer for example, they throw up the quote “TRANSCENDS THE LINE BETWEEN GAME AND FILM”, then a few seconds later cut to Kevin Spacey’s uncanny, screaming, plastic eyes.

Yet then there’s guns and exo-suits and double-jumping and ooh, I do like a bit of an action romp sometimes and the multiplayer’s always worth a spin. The back half of this trailer even introduces a new mode, Exo Survival, which is four-player co-op.

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Diablo 1 HD Mod Adds Support For Modern Machines

By Graham Smith on September 24th, 2014.

Diablo games become like obsessions, and like any obsessive-compulsive knows, slight changes to routine can cause you to lose your shit. That means that you might like or loathe Diablo 3, but if the first game was your first love, you’ll likely long to return. The Diablo 1 HD mod makes that much easier by increasing the game’s resolution, introducing support for widescreen displays, improving the interface and making it work better on modern copies of Windows.

It also goes a step further – for better or worse, I’m not sure – by adding extra content to the game alongside the graphical upgrade, including Barbarian and Assassin classes, new items and crafting recipes, and new locations, bosses, spells, skills and more. There’s a trailer below showing the destructive scale of the thing.

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Reflex Is A Proper Arena FPS Revival, Not Like The Others

By Graham Smith on September 23rd, 2014.

Just yesterday Adam wrote about Toxikk, a multiplayer arena FPS that aimed to take the genre back to its roots by invoking Unreal Tournament. Hey Adam! That’s not the root of the arena FPS!

Reflex, now on Kickstarter, has the right idea instead. It’s similarly “a competitive Arena FPS that combines modern tech with the speed, precision and freedom of a 90s shooter,” but the ’90s shooter its aping is Quake 3. The real root of arena shooters. And the best one.

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Roundabout Is Out And About A Revolving Limousine

By Graham Smith on September 19th, 2014.

Roundabout is out! It– No, it’s not a game based on the Ballard novel Concrete Island, though yes that would make a lovely setting for a walking simulator. It’s– No! It’s not an homage to early-’60s kids cartoon The Magic Roundabout replete with less-than-subtle drug references. Shut up a moment and I’ll tell you what it is.

It’s an open world puzzle game in which you drive a revolving limousine around a colourful pastiche of ’70s B-movies, complete with live action cutscenes which tell the story of Georgio Manos, “arguably the world’s most famous revolving chauffeur.” Yes yes, this would have been your third guess. It came out last night and there’s a launch trailer below.

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Rakuen: Paradise Found

By John Walker on September 17th, 2014.

Laura Shigihara’s Project Rakuen, now just Rakuen, has at last got a trailer to show. We first mentioned the combat-free RPG last year. Shigihara, brought to fame by her song for PopCap’s Plants Vs. Zombies, went on to work for the developer for a while, but is now fully indie once again. Alongside regularly recording songs for her popular YouTube channel, she has contributed to a number of other games, including Kan Gao’s To The Moon. And all the while has been working on Rakuen, about the fantasy world entered into by a young, hospitalised boy.

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Assassin’s Creed Unity Just Wants You To Co-operate

By John Walker on September 17th, 2014.

With a title like its own, it would be dreadfully inappropriate were Assassin’s Creed Unity not to have co-op. So fortunately, it does. And Ubisoft wants to prove this to you, via the motion picture excitement of a trailer. Featuring much man walking slowly away from camera.

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Iron Fisticle Drops

By John Walker on September 17th, 2014.

Iron Fisticlejust out on Steam – is simultaneously the best and worst game name I’ve seen in a long while. It makes me wince and grin at the same time. The game itself describes itself as somewhere between Gauntlet and Robotron, which sounds like a very arcadey place to be. It looks like it too, as you can see in the launch trailer, below.

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Far Cry 4: Elephant Trailer, As Viewed By An Elephant

By Timothy Walker on September 16th, 2014.

In a much anticipated sequel to my kitten’s world exclusive review of Shelter, comes my toy elephant Timothy commentating on the latest Far Cry 4 trailer. Ladies and gentleman, Timothy.

I dunno what a vid e o game is but I like elephants!

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SteamWorld Heist: A Turn-Based Space Robot Roguelite

By John Walker on September 16th, 2014.

One of the most overlooked games of 2013 was Image & Form’s SteamWorld Dig. A total overhaul of the splendid 3DS original, it combined puzzling, exploration, a dash of Spelunky, and the all important mining, to create a Metroidvania that I merrily completed a second time over for its PC version. So it’s with a keen ear that I hear news of their next game: SteamWorld Heist. However, despite the shared title, this is a whole other game – a space-themed, turn-based, survival game, scavenging a dead world with a team of rusty robots. Many more details, and a brief teaser trailer below.

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Brigador Is Syndicate Crossed With Walker, And Very Cool

By Graham Smith on September 15th, 2014.

Brigador is cool. I’ve had a build for the isometric mech combat game for a week now, and I’ve spent that time playing it and considering it and this is the core of my thinking. Its hyper-detailed pixel art nightscapes are cool. Its electronic music by Makeup & Vanity Set is cool. Its mixture of all-out combat and tactical semi-stealth is cool. Its evocation of late-’80s/early-’90s scifi films and Amiga games is cool.

A fuller account of my thoughts and feelings will follow at a later date, but for now I thought you might like to watch the most recent trailer for the game. It’s cool.

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Boson X Gets On Y (Where Y = Steam)

By Graham Smith on September 15th, 2014.

The grubby secret of science is that most of it performed by pipetting liquid from one petri dish to another. That’s why so many trained biologists become videogame writers instead; games are more fun. Boson X knows this. You play a “maverick physicist conducting high-energy experiments,” but you perform those experiments by running and jumping around the inside of a particle collider. Ben liked and linked the (still available) free version last August, and now it’s getting a more robust Steam release tomorrow.

Details and a trailer are waiting for you below, in the testing chamber.

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