Posts Tagged ‘trailer’

Garrett Expectations: Another Thief Trailer

By Craig Pearson on February 12th, 2014.

Braniel Bay-Bewis

In this Thief trailer, someone has stolen Daniel Day-Lewis from the movie There Will Be Blood. Check your DVDS and you’ll see all that’s left is a mess of dangling pixels and a top hat. But in a surprising twist, another thief has stolen his acting ability and also made off with his voice, so what you get in this little slice of life from The City is, well, it’s not well-acted. I’m actually okay with the words and the animation, even if makes it look like someone has stolen the in-game, but the Thief Taker General has all the authority and presence of a fluffed-up kitten.
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How Have We Never Posted About Classroom Aquatic?

By John Walker on February 10th, 2014.

By Horace we should have posted about this before now. Classroom Aquatic is a game about cheating at tests. In a school for dolphins.

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ZOMFG: OMG HD Zombies Getting PC Overhaul

By John Walker on February 10th, 2014.

I wonder if the peoples of Consoleton ever get fed up of the definitive versions of games tending to be on the PC? Theirs may be a land of exclusives, but PCtopia is where things get refined. That’s a word that possibly hasn’t been used too often in association with gore-fest OMG HD Zombies. Laughing Jackel’s PS Vita hit is due to arrive on Steam – along with all the achievement additions and so on – on Thursday.

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FRACT Should Finally Be With Us In The Next Few Months

By John Walker on February 6th, 2014.

FRACT has been in development awhile. We’ve been writing about it since early 2011, and are excited to finally get our hands on the “musical exploration game”. Developers Phosfiend Systems have got in touch to let us know that finally, finally, it’s, er, months away. But months, not years! They are coming in to land. And to mark this occasion, they’ve released a new trailer, apparently narrated by Agent Coulson.

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Elite: Dangerous Enters Alpha 2.0 – Unleashes Multiplayer

By John Walker on February 6th, 2014.

It still seems a little bit impossible that there’s a new Elite game actually happening. I keep expecting to hear that it was all a big hoax, and was just Braben holding a torch behind a black sheet with lots of little holes cut in it. I also remain resolutely disappointed that apparently Elite: Dangerous won’t be under 32kb. I thought technology was supposed to get better? Anyhow, my brain aside, the alpha for the game has now entered phase 2.0, allowing backers access to multiplayer.

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Entering Our Orbit: Apsis

By John Walker on January 29th, 2014.

I’m so thrilled that explorey games are becoming a bigger thing of late. Low pressure, relaxing games about discovering, as a calming interlude between the DEFEATING. Yes, I’m an old, old man. Apsis looks like it could be a lovely entry into that field – a game about guiding a flock of birds across a landscape, flowing through airstreams, and having a generally floaty flying time.

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Sound Shift Sets High-Speed Racing To Your Own Music

By John Walker on January 29th, 2014.

Yes, Audiosurf. But Hexcells creator Matthew Brown Games says his next game approaches a similar idea in a different way. Where Audiosurf was about the music, Brown intends Sound Shift to be about the racing. That your tracks come from the music you’re playing is a bonus.

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Call Of Duty Ghosts Just Can’t Stand Those Awful Women

By John Walker on January 23rd, 2014.

Call Of Duty’s online world has something of a reputation. A reputation for being a cesspit of revolting idiocy, bile and cruelty, rather spoiling it for those who just want some multiplayer shootyfun. So it is to this that Activision have targeted their latest trailer for Ghosts Onslaught. To the idiots, I mean.

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Rambo: The Video Game Boasts Of Its QTEs

By John Walker on January 20th, 2014.

A game’s name can imply a lot. The name Rambo: The Video Game gives me some very clear first impressions. The most striking of all being it has nothing to say of its own. I’ve no idea if that’s fair at all – I’ve never played it. But The Straight Game Of The Film has yet to prove a good idea (with the colossal exception of Lego and GoldenEye), and the footage of this one isn’t promising an exception. The latest, incredibly clumsy trailer is below.

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RymdResa Is A Procedural “Space Poetry Adventure”

By Graham Smith on January 13th, 2014.

Not to scale, I hope.

Finally! A space game whose title doesn’t start with the word “Star”. RymdResa is a “procedurally generated poetic space odyssey” made by two-person Swedish indie team Morgondag. It’s a space exploration game without combat, where “solitude of space” is listed as one of the features. It’s up on Steam Greenlight and there’s an initially-ponderous-but-eventually-interesting trailer below.
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The Last Phoenix Looks Like A Game I Want To Play

By John Walker on January 13th, 2014.

As I established when writing about Secrets Of Raetikon, all games should be about playing a bird. Prescient adopters of this new law are Barbossal with The Last Phoenix. Greenlit back in October, this “aerial combat adventure game” sees you playing as the winged mythical beast. With this emphasis on aerial melee combat, and a desire to provide a Metroid-ish approach to skill gathering and exploration, it could be pretty ace. It’s certainly pretty.

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Infinite Crisis Introduces Poison Ivy, Fades From Memory

By John Walker on January 9th, 2014.

It’s happened again. The gaming world’s equivalent of those Men In Black neuralyzers, DC Comics’ MOBA Infinite Crisis, left our memories again. The phenomenon was last recorded in October last year, then before that in June, and April. I can feel myself already forgetting, so quickly, watch the new trailer below.

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A Matter Of Perspective: Museum Of Simulation Technology

By John Walker on January 9th, 2014.

Today’s winners for the Goodness That’s A Good Idea Award are a team of students from Carnegie Mellon University, Pillow Castle. They’ve built a tech demo – The Museum Of Simulation Technology – for a game concept in which forced perspective becomes a game mechanic. YES. A planet cries out, “Surely this could be Portal 3?!”, forgetting all the other times they’d shouted that over the last few years, forgetting the Valve doesn’t messy its hands making silly old games any more. Still, this is rather brilliant, and well worth a look.

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